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I currently have a forked repo on GH with a separate branch for my contribution to forge. I have cloned it into a folder on my PC, ran the gradle setup task, ran genIntelliJRuns, and finally ran the test client task. As soon as the early loading window pops up, the game crashes with the log: https://pastebin.com/aCNMSmuf . Here's what I know/have tried:
-Deleting the local repo and recloning into a new folder

-Changing gradle settings to use IntelliJ to build, run, and test

-Cloning the original repo instead of mine, which works

-I have ensured that my custom branch is up to date with the original 1.16.x branch

-The commits to my custom branch all don't interfere with early loading

 

Any help is greatly appreciated, as I have been having this issue for weeks.

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