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Posted

Hello!

 

I want to render a text above each PlayerEntity. This text contains data that can and will change for each individual player, but I'm not sure how to properly override the renderer. I know that I have to use forge events to achieve this, but I don't know anything else.

I'm also curious if that data is synced to other clients. I've tried to look up the way minecraft syncs player names but no luck.

 

Any idea?

Posted
  On 10/28/2020 at 3:48 PM, kaiser_ said:

This text contains data that can and will change for each individual player, but I'm not sure how to properly override the renderer.

Expand  

RenderNameplateEvent is what you are looking for.

  On 10/28/2020 at 3:48 PM, kaiser_ said:

I'm also curious if that data is synced to other clients. I've tried to look up the way minecraft syncs player names but no luck.

Expand  

It depends. Data is synced to the client on a need-to-know basis. This something like armor being worn or a sword being held. You can try and display any data. If it's null or a default value, then you know that you need to send the data to the client.

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