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[1.16.3] Custom Ore Generation


isaiah0311

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  • 2 weeks later...

Hi Champion,

 

do you have example code? I have made a custom block for testing ("Opal Ore" ;) ), and it works (in creative). Now I want it to be generated, when I start with a new world - probability between gold and diamond -, but it seems that all tutorials are written for older versions and they don´t work for 1.16.3 and higher. Or I am not doing it right....

 

So it woul be great, to get a code example. Can you post something?

 

Thank you very much!

 

NMG

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On 11/15/2020 at 8:38 AM, NewModGuy said:

but it seems that all tutorials are written for older versions

And so? A tutorial will not be written for everything you want to do. This is why you must inspect what I said and deduce how to use it. You're already given the event needed to attach the feature to a pre-existing biome. Now what you need is a ConfiguredFeature, which the class Features should provide many examples of.

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