Posted November 7, 20204 yr I dont know what the pathln is or how to change it, can someone give me an in depth explanation on how this works? The forge guide isnt very clear on it.
November 7, 20204 yr 6 minutes ago, 20ChenM said: I dont know what the pathln is or how to change it Which method are you referring to? Specifically the class. Playsound is based on the knowledge of being called on both sides to limit the amount of packets sent to the players.
November 7, 20204 yr Author player.PlaySound? im not sure i understand your question. Ive set up the Sound Event I think in this code: Class SoundInit.java: package com.Michael.TutorialMod2.init; import com.Michael.TutorialMod2.Tutorial; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraftforge.fml.RegistryObject; import net.minecraftforge.registries.ForgeRegistries; import com.Michael.TutorialMod2.util.RegistryHandler; import net.minecraftforge.registries.DeferredRegister; public class SoundInit { public static final DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS,Tutorial.MOD_ID); public static final RegistryObject<SoundEvent> AMBEINT = SOUNDS.register( "russia.ambient_sound",()-> new SoundEvent(new ResourceLocation(Tutorial.MOD_ID,"russia.ambient_sound"))); ResourceLocation location = new ResourceLocation("examplemod", "item.russia_sound"); SoundEvent events1 = new SoundEvent(location); } and i also made the sound.json file: "item.russia_sound": { "category": "item", "subtitle": "russia.ambient.sub", "sounds": [{ "name":"examplemod:item/russia_sound", "stream": true} ] } } so im just confused on how to call the method to play the sound. heres the code i have to play the sound: if(player.getHeldItemMainhand().getItem() == RegistryHandler.Vodka.get()) { Tutorial.LOGGER.info("testing"); player.playSound( I DONT KNOW WHAT TO PUT HERE, 1.0f, 1.0f); } } } Im not sure what to put in the player.playSound section. All the tutorials ive seen are for 1.15 but my mod is 1.16 Its asking for(Sound Event, soudln. volume, pitch) I dont know what corresponds to which variable int he Sound Event Edited November 7, 20204 yr by 20ChenM
November 7, 20204 yr He's asking which playSound(...) in which world (client/server) you are using, there are multiple of them.
November 7, 20204 yr Author 7 hours ago, poopoodice said: He's asking which playSound(...) in which world (client/server) you are using, there are multiple of them. client I think,
November 7, 20204 yr Author 4 hours ago, diesieben07 said: Please stop making multiple threads about the same problem. my other posts about sound is blocked so I cant see it why cant these forums be helpful, im just trying to learn how to mod.
November 7, 20204 yr Author I dont understand the forge documents, I just started to learn java a couple weeks ago. Im not an expert like you guys. Edited November 7, 20204 yr by 20ChenM
November 7, 20204 yr Author 1. the picture i posted shows that I cant look at my own posts 2. so because im not a java expert and have a minimal understanding on how to use methods and call methods as well as how arrays and variable types work, I cant do modding.
November 7, 20204 yr 1 hour ago, 20ChenM said: Can somebody just help me As diesieben07 explained, we've already answered your previous posts and you've asked the same question multiple times. If you started to learn Java a few weeks ago and you are having trouble understanding the forge docs, then I recommend you take some more time to get a better grasp in the language itself and specifically understanding what you are reading. The docs tells you exactly what each method for playSound does in good detail. We are not a Java based forum, if you cannot understand what you are reading then you either need to ask a question that more specifies what you are trying to find out or spend more time learning the language and the library itself. Most of us are not experts here, we try to work very hard to give you explanations to problems we either know how to solve or try and figure out how to solve. It is in your best interest to reconsider what you are asking and verify with yourself that you understand what it is you are doing before continuing on this path.
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