Posted November 20, 20204 yr Hello, I am new to modding, somewhat new to programming and currently working on my first mod. I managed to make one of my blocks translucent, however the adjacent blocks don't show. It's a full cube and the only solutions I've found so far are for older versions which don't seem to work anymore. I'd be very grateful for help public class Cloud extends Block { public Cloud() { super(AbstractBlock.Properties.create(Material.SNOW) .hardnessAndResistance(0.3f,0.3f) .sound(SoundType.SNOW) .harvestLevel(0) ); } } public class Cloudcraft { private static final Logger LOGGER = LogManager.getLogger(); public static final String MOD_ID = "cloudcraft"; public Cloudcraft() { FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); RegistryHandler.init(); MinecraftForge.EVENT_BUS.register(this); } private void setup(final FMLCommonSetupEvent event) { RenderTypeLookup.setRenderLayer(RegistryHandler.CLOUD.get(), RenderType.getTranslucent()); } private void doClientStuff(final FMLClientSetupEvent event) { } } If there's other parts of the code that could be relevant, please let me know Edited November 20, 20204 yr by twcrime
November 20, 20204 yr You also need to chain setOpaque to your block properties. See the Blocks class and vanilla transparent blocks to get and idea how to use it Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
November 20, 20204 yr Author Couldn't find setOpaque but added notSolid() instead (which I thought I tried earlier but apparently didn't). That fixed it! Thank you
November 20, 20204 yr I apologize, it was my mistake, the method is of course notSolid. If you can't see setOpaque though that means you have outdated mappings Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
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