Jump to content

Recommended Posts

Posted (edited)
[20Nov2020 21:44:18.861] [Worker-Main-13/ERROR] [net.minecraft.util.Util/]: Caught exception in thread Thread[Worker-Main-13,5,main]
java.lang.NullPointerException: null
	at net.minecraft.world.lighting.SectionLightStorage.func_215521_h(SourceFile:96) ~[?:?]
	at net.minecraft.world.lighting.LightEngine.func_215471_c(LightEngine.java:129) ~[?:?]
	at net.minecraft.world.lighting.LevelBasedGraph.func_215469_a(LevelBasedGraph.java:122) ~[?:?]
	at net.minecraft.world.lighting.BlockLightEngine.func_215623_a(BlockLightEngine.java:118) ~[?:?]
	at net.minecraft.world.lighting.WorldLightManager.func_215573_a(SourceFile:41) ~[?:?]
	at net.minecraft.world.server.ServerWorldLightManager.func_215579_a(SourceFile:135) ~[?:?]
	at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1625) ~[?:?]
	at java.util.stream.ReferencePipeline$Head.forEach(ReferencePipeline.java:658) ~[?:?]
	at net.minecraft.world.server.ServerWorldLightManager.func_223117_a(SourceFile:135) ~[?:?]
	at net.minecraft.world.server.ServerWorldLightManager.func_215603_b(SourceFile:170) ~[?:?]
	at net.minecraft.world.server.ServerWorldLightManager.func_223124_c(SourceFile:155) ~[?:?]
	at net.minecraft.util.concurrent.DelegatedTaskExecutor.func_213148_e(SourceFile:94) ~[?:?]
	at net.minecraft.util.concurrent.DelegatedTaskExecutor.func_213145_a(SourceFile:137) ~[?:?]
	at net.minecraft.util.concurrent.DelegatedTaskExecutor.run(SourceFile:105) ~[?:?]
	at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1429) ~[?:?]
	at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:290) ~[?:?]
	at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1016) ~[?:?]
	at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1665) ~[?:?]
	at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1598) ~[?:?]
	at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:183) ~[?:?]

 

I am able to explore my server multiplayer world just fine for several minutes and then all the sudden it'll hang and crash. The same thing happens when I use a mod to try and pregen the world. Each seed I try seems to have a specific spot where the server just can't load a chunk and then it'll just always crash when I get close to it.

 

The above error is what I see in the console before the server watchdog kicks in. The attached crash report is what is given but I don't know that it's helpful because it seems to just talk about the watchdog event.

 

I have been testing out the mods you see in the crash report and everything works great with the exception of this occasional error. I am ready to start using the modpack but now I am afraid to explore the world :(

 

Edit:

Debug log: https://gist.github.com/aharrisw/90dc31749c3448e9e726ccc58960c1c9

crash-2020-11-21_02.10.15-server.txtFetching info...

Edited by OaKleYz
Added debug log link
Posted

The amount of data loading exceptions in this log is disgusting.

Remove Engineers Tools, start the server, stop the server, and provide debug.log again

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

I tried without Dungeon Crawl and then also removed others like Ice and Fire / Quark since they also do their own structure generation. It still ends up crashing. I've given up :shrug:

Posted

I've finally been able to get the world to stop crashing while loading chunks. One of the crashes gave me coordinates (see below) and with WorldEdit using the //distr command it was able to tell me that Sky Stone blocks were around there. So, I disabled meteorites (which is what Sky Stone is used for) in the applied energistics config file and re-loaded the same seed without those meteorites.

 

I'm not sure if it was clashing with another generation mod or why meteorites were the problem but I'm glad I have a workaround. I'll probably submit something to AE to see if they can see what's going on.

 

Example message related to coordinates for documentation purposes:

[20Nov2020 21:39:59.208] [Worker-Main-9/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:39:59.225] [Worker-Main-9/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:39:59.235] [Worker-Main-19/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:39:59.954] [Worker-Main-9/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:39:59.963] [Worker-Main-9/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:39:59.984] [Worker-Main-13/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:00.661] [Worker-Main-10/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:00.682] [Worker-Main-10/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:00.704] [Worker-Main-10/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:01.508] [Worker-Main-8/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:01.527] [Worker-Main-8/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:01.542] [Worker-Main-9/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:02.121] [Worker-Main-8/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:02.134] [Worker-Main-8/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}
[20Nov2020 21:40:02.146] [Worker-Main-8/WARN] [net.minecraft.world.gen.WorldGenRegion/]: Tried to access a block entity before it was created. BlockPos{x=-190, y=56, z=-384}

 

Posted

Please provide a fresh debug.log any time you change something about the game

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have no idea what the flip is going on, I can load the modpack just fine at forge 42.2.0 but any forge version above it insta-crashes with exit code 1. Can somebody tell me what's going on, this is minecraft 1.20.1 Latest.log: https://pastebin.com/pBUL1ZFa
    • does anyone know how to incorporate custom noise settings into a custom dimension through the use of datagen, I have created a custon json file for the noise settings that I want but I just don't know how to get it to register with the generated json file of the custom dimension.   here is the code for the dimension class package net.hurst.lustria.worldgen.dimension; import com.mojang.datafixers.util.Pair; import net.hurst.lustria.Lustria; import net.hurst.lustria.worldgen.biome.ModBiomes; import net.hurst.lustria.worldgen.registries.LustriaNoiseSettings; import net.minecraft.core.HolderGetter; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.BootstapContext; import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; import net.minecraft.tags.BlockTags; import net.minecraft.util.valueproviders.ConstantInt; import net.minecraft.world.level.Level; import net.minecraft.world.level.biome.*; import net.minecraft.world.level.dimension.BuiltinDimensionTypes; import net.minecraft.world.level.dimension.DimensionType; import net.minecraft.world.level.dimension.LevelStem; import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator; import net.minecraft.world.level.levelgen.NoiseGeneratorSettings; import java.util.List; import java.util.OptionalLong; public class ModDimensions { public static final ResourceKey<LevelStem> LUSTRIA_KEY = ResourceKey.create(Registries.LEVEL_STEM, ResourceLocation.fromNamespaceAndPath(Lustria.MOD_ID, "lustriadim")); public static final ResourceKey<Level> LUSTRIA_LEVEL_KEY = ResourceKey.create(Registries.DIMENSION, ResourceLocation.fromNamespaceAndPath(Lustria.MOD_ID, "lustriadim")); public static final ResourceKey<DimensionType> LUSTRIA_DIM_TYPE = ResourceKey.create(Registries.DIMENSION_TYPE, ResourceLocation.fromNamespaceAndPath(Lustria.MOD_ID, "lustriadim_type")); public static void bootstrapType(BootstapContext<DimensionType> context) { context.register(LUSTRIA_DIM_TYPE, new DimensionType( OptionalLong.of(12000), // fixedTime false, // hasSkylight true, // hasCeiling false, // ultraWarm false, // natural 1.0, // coordinateScale true, // bedWorks false, // respawnAnchorWorks -64, // minY 256, // height 256, // logicalHeight BlockTags.INFINIBURN_OVERWORLD, // infiniburn BuiltinDimensionTypes.OVERWORLD_EFFECTS, // effectsLocation 0.0f, // ambientLight new DimensionType.MonsterSettings(false, false, ConstantInt.of(0), 0))); } public static void bootstrapStem(BootstapContext<LevelStem> context) { HolderGetter<Biome> biomeRegistry = context.lookup(Registries.BIOME); HolderGetter<DimensionType> dimTypes = context.lookup(Registries.DIMENSION_TYPE); HolderGetter<NoiseGeneratorSettings> noiseGenSettings = context.lookup(Registries.NOISE_SETTINGS); NoiseBasedChunkGenerator wrappedChunkGenerator = new NoiseBasedChunkGenerator( new FixedBiomeSource(biomeRegistry.getOrThrow(Biomes.BEACH)), noiseGenSettings.getOrThrow(NoiseGeneratorSettings.CAVES)); NoiseBasedChunkGenerator noiseBasedChunkGenerator = new NoiseBasedChunkGenerator( MultiNoiseBiomeSource.createFromList( new Climate.ParameterList<>(List.of(Pair.of( Climate.parameters(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F), biomeRegistry.getOrThrow(Biomes.BEACH)), Pair.of( Climate.parameters(0.1F, 0.2F, 0.0F, 0.2F, 0.0F, 0.0F, 0.0F), biomeRegistry.getOrThrow(Biomes.BIRCH_FOREST)), Pair.of( Climate.parameters(0.3F, 0.6F, 0.1F, 0.1F, 0.0F, 0.0F, 0.0F), biomeRegistry.getOrThrow(Biomes.OCEAN)), Pair.of( Climate.parameters(0.4F, 0.3F, 0.2F, 0.1F, 0.0F, 0.0F, 0.0F), biomeRegistry.getOrThrow(Biomes.DARK_FOREST)) ))), noiseGenSettings.getOrThrow(NoiseGeneratorSettings.CAVES)); LevelStem stem = new LevelStem(dimTypes.getOrThrow(ModDimensions.LUSTRIA_DIM_TYPE), noiseBasedChunkGenerator); context.register(LUSTRIA_KEY, stem); } } minecraft version is 1.20.1
    • Please read the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) and post logs as described there using a site like https://mclo.gs and post the link to it here. It may have the information required to solve your problem.  
    • the error code comes up when i trry to run it and ive tried to fix it but i cant  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.