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Posted

Hello everyone!

I have an event, whitch creates a button with timer on GuiDisconnected screen.

public static byte timer = 6;

	@SubscribeEvent
		public void DisconnectGuiOpenEvent(GuiScreenEvent.InitGuiEvent.Post event){
		OnJoinServerEvent.isEnabled = false;
		if (event.gui instanceof GuiDisconnected){
			event.buttonList.add(new GuiButton(1, event.gui.width / 2 - 100, event.gui.height / 3 + 120 + 12, "Reconnect in "+ timer + "..."));
		}	
	}

But I don't know, how to subtract  "1"  from timer every second and update a button text.

I tried to use the "while" cycle, but game freezes while cycle "while" is working.

  • Author

@diesieben07 Ok, ClientTickEvent works, but how to update a button text? I know, I can remove the button and create again. How do this in ClientTickEvent?

Edited by dred_lord

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