Posted November 25, 20204 yr Can anybody lead me on why does my game keep crashing ? Thank you crash-2020-11-24_20.15.54-client.txt Edited November 28, 20204 yr by Shte_Ken
November 25, 20204 yr Author https://github.com/ShteKentoker/EndRem1.16.4 Here's my GitHub Btw, the game crashs when I try to create a new world and I tried removing every file linked to the structure and the game stopped crashing. Edited November 25, 20204 yr by Shte_Ken
November 28, 20204 yr Author Gotcha for the override I took care of that. For the registry on the other hand, I'm not sure where I should register the structure. Should it be in my RegistryHandler with my blocks and items ? Since I use DeferredRegister there shouldn't be any problem. Edited November 28, 20204 yr by Shte_Ken
November 28, 20204 yr Author I registered the castle using DeferredRegister and it doesn't crash anymore, however the structure isn't spawning and the /locate commande doesn't work too. I tried overriding getStructureName() but the /locate commande says that the structure couldn't be found. You can look by yourself here https://github.com/ShteKentoker/EndRem1.16.4
November 28, 20204 yr Author Never mind, I fixed it. I just forgot to .get() my END_CASTLE in the main class. Thank you for your great help. You gave me advice without telling me exactly what to do, so I had to read and learn, and I appreciate that.
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