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Posted

Sign Change and Creeper Explode Events would be very helpful for creating functional signs (canceling the creation of a shop sign if the creator doesn't have the privileges) and disabling creeper explosion damage in certain chunks. I'd love to see these in the upcoming 1.6 release (block break and place events would be great too).

block place event should technicly cover sign creation. creeper explosion can be disabled by the vanilla command:  "gamerule modGreifing false"

 

and i cant say how bad it is that you are still thinking about sign shop with forge WE HAVE GUI, were suppose to stop using those god damn sign shop that require so much space !

 

-hydroflame, author FRev (wich contains legit shop that cont required the usage of freacking signs...)-

 

 

edit: sorry, im not mad at anyone, its just that sign shop should not exists beyond the context of "bukkit" they work there because the client doesnt download anything, so its all good. But here in forge we have powerfull tools that should allow us to NOT use them and use wayyyy better shops

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

block place event should technicly cover sign creation. creeper explosion can be disabled by the vanilla command:  "gamerule modGreifing false"

 

and i cant say how bad it is that you are still thinking about sign shop with forge WE HAVE GUI, were suppose to stop using those god damn sign shop that require so much space !

 

-hydroflame, author FRev (wich contains legit shop that cont required the usage of freacking signs...)-

 

 

edit: sorry, im not mad at anyone, its just that sign shop should not exists beyond the context of "bukkit" they work there because the client doesnt download anything, so its all good. But here in forge we have powerfull tools that should allow us to NOT use them and use wayyyy better shops

"disabling creeper explosion damage in certain chunks

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

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