Posted December 13, 20204 yr Hi, I am trying to write some code that will detect when the player's inventory is full, move/swap condensable item types (diamonds, emeralds, coal, iron ingots, gold ingots, etc.) to the player's toolbar, and then change the player's current selected item to the condensable item types, and run a command used to condense items. I'm currently having difficulty figuring out a way to swap items in the player's inventory on the client side. Thanks, Chris
December 13, 20204 yr Author 1 hour ago, diesieben07 said: You will need to look at what ContainerScreen#handleMouseClick does and replicate it. Thanks. Is there a list or something where I can get the windowId of the player inventory?
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