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Posted

So I have been having trouble with finding how to make a tool determine which side its breaking. e.g. north/south, east/west, up/down

 

Any help would be greatly appreciated

Posted

I guess you could do raytracing from the player to the block?

may be other solutions, if you search you should find them as I have seen a few of these posts earlier :)

If you guys dont get it.. then well ya.. try harder...

Posted

I just realized I forgot something, if you are on the client side you could use the objectMouseOver from Minecraft.java to give you access to an MovingObjectPosition. This contains information about the object which is directly in front of the cursor, including the side of the block it's looking at.

If you guys dont get it.. then well ya.. try harder...

Posted

Ok so I figured it out kind of.. if I set a Minecraft variable to precede objectMouseOver it crashes, and  if I don't it doesn't recognize anything and passes over the conditionals..

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