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[1.16.4] Connecting adjacent translucent blocks


Tetracube

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javaw_mUN3PA5ZBB.png.d109a175286fbaaf799f4aacbc7a7fc9.png

 

As you can see from the image, my custom translucent blocks on the left there aren't "connecting" like the vanilla blocks. I figured this would be a common problem, but searching only turns up questions where the answer is "use notSolid()". I've implemented that as well as RenderType.getTranslucent(). How do I fix this?

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Have you looked at the vanilla classes involved with Ice and Glass? (Also compare with Leaves)

There (was at one time) a method called DoesSideRender which controlled this behavior.

Edited by Draco18s

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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