Jump to content

Recommended Posts

Posted

So I want to use tile entity data to control what texture the related block uses, a bit like how IndustrialCraft fits so many types of blocks into a single ID, but the problem is that the client stubbornly refuses to store any tile entity data.  How can I make the server send tile entity data?    I've tried using tile entity description packets but I can't seem to make the client process them.

 

EDIT: So I've figured out how to sync server and client data, but on world load/unload the client's tile entity resets.  Is there any way to automatically send a tile entity description packet when the tile entity's chunk is loaded?

Posted
  On 6/30/2013 at 2:50 AM, QuantumLeaf7895 said:

So I want to use tile entity data to control what texture the related block uses, a bit like how IndustrialCraft fits so many types of blocks into a single ID, but the problem is that the client stubbornly refuses to store any tile entity data.  How can I make the server send tile entity data?    I've tried using tile entity description packets but I can't seem to make the client process them.

If it renders as a normal block, you can't use TE data.

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

Posted
  On 6/30/2013 at 10:20 PM, ObsequiousNewt said:

If it renders as a normal block, you can't use TE data.

 

Isn't there a method (getBlockTexture) that takes IBlockAccess as a parameter and returns an icon to display?  I was under the impression that the method could be used to grab a block's TE and use data from that to choose a texture to display on a certain side.

Posted

Server and Client Tile Entities are synchronized via the Container class.

check out detectAndSaveChanges(), updateProgressBar(), addCraftingToCrafters() methods in the ContainerFurnace class and make you Tile Entity update itself the same way. Otherwise your client and server Tile entities will desync after you log out from the world or unload the chunk it is in.

Posted
  On 7/1/2013 at 9:17 AM, diesieben07 said:

  Quote

Isn't there a method (getBlockTexture) that takes IBlockAccess as a parameter and returns an icon to display?  I was under the impression that the method could be used to grab a block's TE and use data from that to choose a texture to display on a certain side.

That is indeed true. Just make sure you sync your TE fields with Packets, the client version is usually dumb and holds no data.

>.>

Thanks for solving my problem. I thought that method had been removed as of 1.5.2.

BEWARE OF GOD

---

Co-author of Pentachoron Labs' SBFP Tech.

Posted
  On 7/1/2013 at 3:32 PM, mokonaModoki said:

Server and Client Tile Entities are synchronized via the Container class.

check out detectAndSaveChanges(), updateProgressBar(), addCraftingToCrafters() methods in the ContainerFurnace class and make you Tile Entity update itself the same way. Otherwise your client and server Tile entities will desync after you log out from the world or unload the chunk it is in.

 

Aren't containers designed to be used with GUIs?  I'm trying to use TE data to control what textures a block should be rendered with, similar to how signs use TE data to control what text to display.

 

I've tried using getTileEntityDescriptionPacket(), but I can't make the game process built-in (or custom!) TE description packets.  I'm working on using Forge's packet handling structure, but although I've managed to send xyz coordinates from server to client I have no idea how to send which world the coordinates originate from.

 

(Strangely, neither Packet132TileEntityData nor Packet130UpdateSign seem to have a "world" field, yet both obviously allow minecraft to identify where the described TE is located. . . must look into that.)

 

Posted
  On 7/1/2013 at 6:46 PM, diesieben07 said:

You are right about the getDescriptionPacket. What you need to "receive" it on the client side is the onDataPacket method in the tile entity. It will be called when the packet from getDescriptionPacket arrives on the client.

Thanks for that, onDataPacket did the trick. 

(I can't help but wonder why most vanilla TE classes don't override it. . . ah well, the packet must be handled elsewhere in the code)

Posted

So. . . new problem: I've figured out how to sync server and client data, but on world load/unload the client's tile entity resets.  Is there any way to automatically send a tile entity description packet when the tile entity's chunk is loaded?

Posted

It is automatically send on a chunk load (and also on a chunk "refresh"). Are you sure your TE is doing its work on a server side?

mnn.getNativeLang() != English

If I helped you please click on the "thank you" button.

Posted

are you sure you're implementing writeEntitytoNBT and readEntityToNBT (or wtv the f they're called) in your tile entity ?

can we have the code of your tile entity ?

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

Posted

So I was double-checking my read/writeFromNBT methods and in the process noticed that the onDataPacket method didn't actually change the tile entity's data. . . thanks for the suggestions, though.  Problem's fixed, for now.

 

God only knows how onDataPacket could somehow not change the tile entity's data while sneakily appearing to.  (Although LexManos would probably know better. . .)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • My Crazy Craft Updated pack for 1.16.5 crashes whenever I use items from Mowzie's Mobs that have animations. Specifically the ones that I have tried are the Ice Crystal and the Axe of a Thousand Metals. The crash only happens when I use the ability of it, aka right click, which triggers the animation. I should note that I added around 50 other mods to the pack, two of which are the Female Gender mod and More Player Models. Could they be the source of the crash? Here is the crash log: https://mclo.gs/ZhsC793
    • Hello, i've tried to make a minecraft server for my friends on old laptop. But im getting this error   ---- Minecraft Crash Report ---- WARNING: coremods are present:   DCLoadingPlugin (DummyCoreUnofficial-2.4.112.3.jar)   HCASM (HammerLib-1.12.2-2.0.6.23.jar) Contact their authors BEFORE contacting forge // I feel sad now Time: 19.06.25 22:26 Description: Exception in server tick loop java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft     at nukeduck.armorchroma.ArmorChroma.<clinit>(ArmorChroma.java:23)     at java.lang.Class.forName0(Native Method)     at java.lang.Class.forName(Class.java:348)     at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:539)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219)     at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136)     at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:595)     at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:98)     at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:333)     at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:125)     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)     at java.lang.Thread.run(Thread.java:750) Caused by: java.lang.ClassNotFoundException: net.minecraft.client.Minecraft     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)     at java.lang.ClassLoader.loadClass(ClassLoader.java:418)     at java.lang.ClassLoader.loadClass(ClassLoader.java:351)     ... 35 more Caused by: net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerException: Exception in class transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer@57fae983 from coremod FMLCorePlugin     at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:260)     at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)     ... 37 more Caused by: java.lang.RuntimeException: Attempted to load class bib for invalid side SERVER     at net.minecraftforge.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:62)     at net.minecraftforge.fml.common.asm.ASMTransformerWrapper$TransformerWrapper.transform(ASMTransformerWrapper.java:256)     ... 39 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.12.2     Operating System: Linux (amd64) version 6.8.0-51-generic     Java Version: 1.8.0_452, Private Build     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Private Build     Memory: 1088926088 bytes (1038 MB) / 1634205696 bytes (1558 MB) up to 4194304000 bytes (4000 MB)     JVM Flags: 2 total; -Xms1024M -Xmx4500M     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP 9.42 Powered by Forge 14.23.5.2859 44 mods loaded, 44 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     | State | ID                       | Version            | Source                                        | Signature                                |     |:----- |:------------------------ |:------------------ |:--------------------------------------------- |:---------------------------------------- |     | LC    | minecraft                | 1.12.2             | minecraft.jar                                 | None                                     |     | LC    | mcp                      | 9.42               | minecraft.jar                                 | None                                     |     | LC    | FML                      | 8.0.99.99          | forge-1.12.2-14.23.5.2859.jar                 | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LC    | forge                    | 14.23.5.2859       | forge-1.12.2-14.23.5.2859.jar                 | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LC    | codechickenlib           | 3.2.3.358          | CodeChickenLib-1.12.2-3.2.3.358-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LC    | ancientwarfare           | 1.12.2-2.7.0.1032  | ancientwarfare-1.12.2-2.7.0.1032.jar          | None                                     |     | LC    | ancientwarfareautomation | 1.12.2-2.7.0.1032  | ancientwarfare-1.12.2-2.7.0.1032.jar          | None                                     |     | LC    | ancientwarfarenpc        | 1.12.2-2.7.0.1032  | ancientwarfare-1.12.2-2.7.0.1032.jar          | None                                     |     | LC    | ancientwarfarestructure  | 1.12.2-2.7.0.1032  | ancientwarfare-1.12.2-2.7.0.1032.jar          | None                                     |     | LC    | ancientwarfarevehicle    | 1.12.2-2.7.0.1032  | ancientwarfare-1.12.2-2.7.0.1032.jar          | None                                     |     | L     | armorchroma              | 1.4-beta           | armorchroma-1.12.2-1.4.jar                    | None                                     |     | L     | baubles                  | 1.5.2              | Baubles-1.12-1.5.2.jar                        | None                                     |     | L     | betterburning            | 0.9.2              | BetterBurning-1.12.2-0.9.2.jar                | None                                     |     | L     | bettercaves              | 1.12.2             | bettercaves-1.12.2-2.0.4.jar                  | None                                     |     | L     | betterinvisibility       | 1.0.1              | betterinvisibility-1.0.1.jar                  | None                                     |     | L     | bettermineshafts         | 1.12.2-2.2         | BetterMineshaftsForge-1.12.2-2.2.jar          | None                                     |     | L     | bookshelf                | 2.3.590            | Bookshelf-1.12.2-2.3.590.jar                  | None                                     |     | L     | collective               | 2.11               | collective-1.12.2-2.11.jar                    | None                                     |     | L     | extendedrenderer         | v1.0               | coroutil-1.12.1-1.2.37.jar                    | None                                     |     | L     | coroutil                 | 1.12.1-1.2.37      | coroutil-1.12.1-1.2.37.jar                    | None                                     |     | L     | configmod                | v1.0               | coroutil-1.12.1-1.2.37.jar                    | None                                     |     | L     | dummycore                | 2.4.112.3.         | DummyCoreUnofficial-2.4.112.3.jar             | None                                     |     | L     | dynamictrees             | 1.12.2-0.9.22      | DynamicTrees-1.12.2-0.9.22.jar                | None                                     |     | L     | thaumcraft               | 6.1.BETA26         | Thaumcraft_1.12.2_6.1.BETA26.jar              | None                                     |     | L     | dynamictreestc           | 1.12.2-1.4.2       | DynamicTreesTC-1.12.2-1.4.2.jar               | None                                     |     | L     | hammercore               | 2.0.6.23           | HammerLib-1.12.2-2.0.6.23.jar                 | None                                     |     | L     | waila                    | 1.8.26             | Hwyla-1.8.26-B41_1.12.2.jar                   | None                                     |     | L     | jei                      | 4.16.1.302         | jei_1.12.2-4.16.1.302.jar                     | None                                     |     | L     | keepinginventory         | 2.4                | KeepingInventory-1.12.2-2.4.jar               | None                                     |     | L     | libraryex                | 1.2.1              | LibraryEx-1.12.2-1.2.1.jar                    | None                                     |     | L     | netherex                 | 2.2.4              | NetherEx-1.12.2-2.2.4.jar                     | None                                     |     | L     | recipehandler            | 0.13               | NoMoreRecipeConflict-0.13(1.12.2).jar         | None                                     |     | L     | nei                      | 2.4.3              | NotEnoughItems-1.12.2-2.4.3.245-universal.jar | None                                     |     | L     | thaumadditions           | 12.6.6             | ThaumicAdditions-1.12.2-12.6.6.jar            | None                                     |     | L     | thaumicbases             | 3.3.500.6r         | thaumicbases-3.3.500.6r.jar                   | None                                     |     | L     | thaumictinkerer          | 1.12.2-5.0-620a0c5 | thaumictinkerer-1.12.2-5.0-620a0c5.jar        | None                                     |     | L     | thaumicwaila             | 1.12.2-0.0.2       | ThaumicWaila-1.12.2-0.0.2.jar                 | None                                     |     | L     | tumbleweed               | 1.12-0.4.7         | tumbleweed-1.12-0.4.7.jar                     | None                                     |     | L     | villagespawnpoint        | 1.5                | villagespawnpoint_1.12.2-1.5.jar              | None                                     |     | L     | wawla                    | 2.6.275            | Wawla-1.12.2-2.6.275.jar                      | None                                     |     | L     | wooltostring             | 1.12.2             | WoolToString-1.12.2-1.0.0.jar                 | None                                     |     | L     | zombieawareness          | 1.12.1-1.11.16     | zombieawareness-1.12.1-1.11.16.jar            | None                                     |     | L     | betteranimalsplus        | 9.0.1              | betteranimalsplus-1.12.2-9.0.1.jar            | None                                     |     | L     | orelib                   | 3.6.0.1            | OreLib-1.12.2-3.6.0.1.jar                     | None                                     |     Loaded coremods (and transformers):  DCLoadingPlugin (DummyCoreUnofficial-2.4.112.3.jar)   DummyCore.ASM.DCASMManager HCASM (HammerLib-1.12.2-2.0.6.23.jar)   com.zeitheron.hammercore.asm.HammerCoreTransformer     Profiler Position: N/A (disabled)     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
    • Hey! I noticed you're trying to register your alexandrite item and possibly set its resource location manually with setId(...). I wanted to help clarify a few things that might simplify your code and avoid errors. ✅ The issue: You're using setId(...) inside the item registration like this:   public static final RegistryObject<Item> ALEXANDRITE = ITEMS.register("alexandrite", () -> new Item(new Item.Properties().useItemDescriptionPrefix() .setId(ResourceKey.create(Registries.ITEM, ResourceLocation.fromNamespaceAndPath(TutorialMod.MOD_ID, "alexandrite"))))); But: Item.Properties does not have a setId(...) method — this line will either fail or do nothing meaningful. useItemDescriptionPrefix() is mostly used for translation keys (like "item.modid.name") but isn't needed unless you have a very specific reason. 🛠 The fix: You only need to register your item like this:   public static final RegistryObject<Item> ALEXANDRITE = ITEMS.register("alexandrite", () -> new Item(new Item.Properties())); Forge automatically handles the ResourceLocation (modid:alexandrite) based on the name passed into .register(...), so there’s no need to manually assign it. 📝 For the texture: Make sure you have this file in your resources: src/main/resources/assets/tutorialmod/models/item/alexandrite.json { "parent": "item/generated", "textures": { "layer0": "tutorialmod:item/alexandrite" } } And your texture PNG goes here: src/main/resources/assets/tutorialmod/textures/item/alexandrite.png 🌍 For the name in-game: Add this to your en_us.json under: src/main/resources/assets/tutorialmod/lang/en_us.json { "item.tutorialmod.alexandrite": "Alexandrite" }   Note: if im wrong about the issues you are encountering, i apologize.
    • 🛠️ Fix for Transparent or Clipping Item Render Issues When Held in First Person (Forge 1.20+) Hey everyone! I recently ran into a frustrating bug while making a custom item (a rocket) for my Forge mod, and I’m sharing the fix because it’s a bit obscure — and it worked wonders. 💥 The Problem: My item rendered semi-transparent and see-through — but only in first person. It also clipped through nearby blocks when held, unlike default items like swords or leads. The texture file was confirmed to be fully opaque (alpha 255), so the issue wasn’t the PNG itself. Interestingly, when no texture was present and the default purple-black checkerboard appeared, the clipping issue disappeared. ✅ The Fix: I ended up resolving it by randomly trying something I found on a Forge forum post about block rendering. I added this property to my item's model JSON — even though it's typically only used for blocks: { "parent": "item/generated", "textures": { "layer0": "farbeyond:item/rocket_item" }, "render_type": "minecraft:cutout" } Boom. That single line forced the item to render using a proper opaque (cutout) layer, removing all the unwanted transparency and clipping behavior in first person. 🙌 Credit: I originally found the "render_type" trick mentioned here, in a block rendering context: 👉 https://forums.minecraftforge.net/topic/149644-1201-help-with-transparent-blocks/ Even though it was meant for blocks, I thought, why not try it on an item? And it worked! Big thanks to the poster — this fix wouldn’t have happened without that tip. Hopefully this helps anyone else stuck on a weird rendering bug like I was. This isn’t a common item solution, so feel free to share it further. I’d love to know if it works for you too.
    • Use Java 21 instead of Java 24   Also make a test without modernfix
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.