[1.16.4] Random Item texture based on an NBT tag
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Which would mean we should have a vanilla log, but that's a forge log you posted?
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So I am trying to make essentially a necromancer sorta thing and I can't seem to get the LivingChangeTargetEvent to work, I don't know much about events so I'm not sure if I am doing something wrong with the BusSubscriber or something? With this code and other various debug codes it never did or changed anything. @Mod.EventBusSubscriber(modid = RSGArmoury.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE) public class RSGEvents { @SubscribeEvent public void undeadArmyIgnore(LivingChangeTargetEvent event) { if (event.getEntity() instanceof Player player) { event.setNewTarget(null); } }
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By The_Hyperdeity · Posted
so i switched my world from vanilla to forge then back to vanilla (aternos) and now that error message appeared when i tried to log in, here's the full latest log: https://mclo.gs/nLfQiHa -
I think you forgot to post the link to the log. See the FAQ for more info on how to post logs properly (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/)
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