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Posted
2 hours ago, diesieben07 said:

As the LeftClickEmpty event clearly states it is client-side only. Entities need to be spawned on the server.

Wait, never mind. I've tried putting an if statement over the method spawning the entity saying only if the world isn't remote, but it didn't do anything

 

 

Posted
4 hours ago, diesieben07 said:

Correct, the event is still client-only (as I pointed out and as is stated in its documentation). If you now check if you are on the server you are no longer incorrectly trying to spawn entities on the client, but your code still does not run on the server.

I see what you mean. How would I go about that exactly? The OnlyIn annotation above the subscribe event? That's all I can really think of when making the server aware of the event

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