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Posted

I have made a new Inventory with a custom Slot and Container.I managed to restrict what items go in that slot, but only if you pick up the item from your inventory and try to place it in the slot.

If you shift click an item, it goes in that slot regardless if it is allowed there or not.I have used the isItemValid(ItemStack par1ItemStack) to restrict items in the Slot class, but what function do I have to use to also restrict what items can be shift clicked in that slot?I have searched through the Slot class, but couldn't find any function that does that...

Posted

Well I already have a custom transferStackInSlot() funtion that I got from an Open Source mod, and I tried to modify it so that it checks for the itemID of the item that is picked up and compares it to the items I want to be accept, but it does not seem to work...

Posted

If I remember the function name correctly

 

class mySlot extends Slot {
    public boolean isValidForSlot(ItemStack item) {

    }
}

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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