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By cadbane86140 · Posted
Hello There! We are still uploading the last of the Hive Hunger Games videos with ONE MORE VIDEO LEFT AND THEN THAT IS IT FOREVER FROM THE HIVE! But until then enjoy this solo Hunger Games where I talk about Youtubers I used to look up to and some that have motivated me to get into youtube! I hope you all enjoy this video and if you did don't forget to like and sub for more! -
By VeganNatureQueen · Posted
nvm i fixed it with my tech skills. it was dynqamic sound filters that caused the problem. thx for trying to help anyways -
By HeidFanatic · Posted
Problem Solved. I've checked other people's code: package x.x.flowingagony.registry; import love.marblegate.flowingagony.enchantment.ShadowbornEnchantment; import net.minecraft.enchantment.Enchantment; import net.minecraft.inventory.EquipmentSlotType; import net.minecraftforge.fml.RegistryObject; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; public class EnchantmentRegistry { private static final EquipmentSlotType[] ARMOR_SLOTS = new EquipmentSlotType[]{EquipmentSlotType.HEAD, EquipmentSlotType.CHEST, EquipmentSlotType.LEGS, EquipmentSlotType.FEET}; public static final DeferredRegister<Enchantment> ENCHANTMENT = DeferredRegister.create(ForgeRegistries.ENCHANTMENTS, "flowingagony"); public static final RegistryObject<Enchantment> shadowborn_enchantment = ENCHANTMENT.register("shadowborn", () -> new ShadowbornEnchantment(Enchantment.Rarity.VERY_RARE, ARMOR_SLOTS)); } This code works! -
By HeidFanatic · Posted
Ok, I made a new enchantment and tried to register it. But the IDE told me "Inferred type 'I' for type parameter 'I' is not within its bound; should extend 'net.minecraft.enchantment.Enchantment'". The question is: I've already "extends Enchantment" in my custom enchantment code. What is wrong with my code or registry? Really Grateful for helping! My Custom Enchantment Code: package x.x.enchantment; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentType; import net.minecraft.inventory.EquipmentSlotType; public class ShadowbornEnchantment extends Enchantment { public ShadowbornEnchantment(Rarity p_i46731_1_, EquipmentSlotType[] p_i46731_3_) { super(p_i46731_1_, EnchantmentType.ARMOR_HEAD, p_i46731_3_); } public int getMinEnchantability(int p_77321_1_) { return 10; } public int getMaxEnchantability(int p_223551_1_) { return super.getMinEnchantability(p_223551_1_) + 50; } public int getMaxLevel() { return 1; } } My register Code: package love.marblegate.flowingagony.registry; import love.x.x.enchantment.ShadowbornEnchantment; import net.minecraft.enchantment.Enchantment; import net.minecraft.inventory.EquipmentSlotType; import net.minecraftforge.fml.RegistryObject; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; public class EnchantmentRegistry { private static final EquipmentSlotType[] ARMOR_SLOTS = new EquipmentSlotType[]{EquipmentSlotType.HEAD, EquipmentSlotType.CHEST, EquipmentSlotType.LEGS, EquipmentSlotType.FEET}; public static final DeferredRegister<Enchantment> ENCHANTMENT = DeferredRegister.create(ForgeRegistries.ENCHANTMENTS, "flowingagony"); public static final RegistryObject<Enchantment> shadowborn_enchantment = ENCHANTMENT.register("shadowborn", new ShadowbornEnchantment(Enchantment.Rarity.VERY_RARE, ARMOR_SLOTS)); }
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