Jump to content

Recommended Posts

Posted

I've been using forge for just a month and I'm now working with liquids. I try to add extra(which is NBTTag) to LiquidStack, but when it goes through pipes of BC, the extra has been lost! I've learned it's from LiquidTank class. In drain(int maxDrain, boolean doDrain), forge calls new LiquidStack(liquid.itemID, used, liquid.itemMeta) instead of copy, which causes the loss of extra. I've downloaded the latest version of 7.8.1.737 and it seems still not fixed. So I'm wondering if forge encourage us to use extra?

Posted

Liquids have been compleetly revamped and will be deleted in 1.6 versions of Forge soon. Replaced with a re-written fluid system

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.