Luis_ST Posted January 27, 2021 Posted January 27, 2021 (edited) I created some enchantments in my mod. Then I checked whether my enchantments could be traded by my custom villager (profession) and found that there were some enchantments traded with incompactable enchantments, or several enchantments with the same level on a item. When I try to enchant the item with the enchant command, the normal vanilla error message comes up. But if I combine enchantment in the Amposs with a item that dosent sopport the enchantment it works with all Vanilla Enchantments, for example: i can enchant protection on a sword. Now my question is this a bug or is it because of the test version of Minecraft which use the IDE? Edited January 27, 2021 by Luis_ST Quote
Luis_ST Posted January 27, 2021 Author Posted January 27, 2021 1 hour ago, diesieben07 said: Show how you are creating your enchanted book itemstacks. first the problem with two enchantments on the same tool: public static BasicTrade creatTradeEmeraldForEnchantedItem(Item item, int level, boolean allowTreasure, int tradeLevel) { int count = rng.nextInt(level + level) + level; ItemStack stack = new ItemStack(item); EnchantmentHelper.addRandomEnchantment(rng, stack, level, allowTreasure); return new BasicTrade(new ItemStack(Items.EMERALD, count), ItemStack.EMPTY, stack, 16, randomXp(tradeLevel), 0.2f); } second why i can add the protection Enchantment to a Sword? and third i can trade at the villager with the profession "enchanter" enchanted books with ench level 0 this is the way i creat books // i creat a list of Trades because when i use one trade i got every time the same Enchantment (it will reset when i start minecraft again public static List<BasicTrade> creatTradeEmeraldForEnchantedBookList(int size, int tradeLevel) { List<BasicTrade> trades = new ArrayList<>(); for (int i = 0; i < size; i++) { trades.add(enchantedBook(randomXp(tradeLevel))); } return trades; } private static BasicTrade enchantedBook(int xp) { ItemStack book = new ItemStack(Items.ENCHANTED_BOOK); List<Enchantment> enchantments = Registry.ENCHANTMENT.stream().filter((enchantment) -> { return !enchantment.isCurse(); }).collect(Collectors.toList()); Enchantment enchantment = enchantments.get(rng.nextInt(enchantments.size())); int enchLevel = Math.min(enchantment.getMaxLevel(), rng.nextInt(5)); EnchantedBookItem.addEnchantment(book, new EnchantmentData(enchantment, enchLevel)); int count = 2 + rng.nextInt(5 + enchLevel * 10) + 3 * enchLevel + 5; return new BasicTrade(new ItemStack(Items.EMERALD, count > 64 ? 64 : count), new ItemStack(Items.BOOK), book, 16, xp, 0.2f); } Quote
Luis_ST Posted January 27, 2021 Author Posted January 27, 2021 9 minutes ago, diesieben07 said: Look at addRandomEnchantment / buildEnchantmentList. It does not necessarily only add one enchantment. i know i just look at this methods but why i can get the an enchantment twice with the same level? and how do I prevent that? 12 minutes ago, diesieben07 said: Because you are in creative mode. okay thats clear 12 minutes ago, diesieben07 said: int enchLevel = Math.min(enchantment.getMaxLevel(), rng.nextInt(5)); okay that's a mistake on my part -> int enchLevel = Math.min(enchantment.getMaxLevel(), rng.nextInt(5) + 1); will fix that Quote
Luis_ST Posted January 27, 2021 Author Posted January 27, 2021 7 minutes ago, diesieben07 said: Not sure, that should not be happening. From the code you posted I can't tell. if there is no way to prevent it then i try to create my own method that enchants the item Quote
Luis_ST Posted January 27, 2021 Author Posted January 27, 2021 (edited) 3 hours ago, diesieben07 said: There probably is something wrong - please post a Git repo so I can use the debugger. https://github.com/Luis-st/Forge-1.16.5-36.0.1-mdk Edited January 27, 2021 by Luis_ST Quote
Luis_ST Posted January 27, 2021 Author Posted January 27, 2021 16 minutes ago, diesieben07 said: Yeah, looking at this, this is normal behavior. Even vanilla villagers should have the same effect, they use the same code. so there is no error Quote
Luis_ST Posted January 28, 2021 Author Posted January 28, 2021 i tested the minecraft code a bit and vanilla trades work fine. there are no enchantment twice? so i creat my custom addRandomEnchantment and it works fine but: when i remove incompatible enchantments i got an error: private static Map<Enchantment, Integer> removeIncompatible(Map<Enchantment, Integer> enchantments) { Map<Enchantment, Integer> returnMap = new HashMap<Enchantment, Integer>(); List<Enchantment> enchantmentList = enchantments.keySet().stream().collect(Collectors.toList()); List<Integer> levelList = enchantments.values().stream().collect(Collectors.toList()); for (int i = 0; i < enchantmentList.size(); i++) { for (Enchantment enchantment : enchantmentList) { if (!enchantment.isCompatibleWith(enchantmentList.get(i))) { enchantmentList.remove(i); levelList.remove(i); } } } for (int i = 0; i < enchantmentList.size(); i++) { returnMap.put(enchantmentList.get(i), levelList.get(i)); } return returnMap; } and the error: java.util.ConcurrentModificationException: null at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:1013) ~[?:?] {} at java.util.ArrayList$Itr.next(ArrayList.java:967) ~[?:?] {} at net.luis.cave.lib.EnchantmentManager.removeIncompatible(EnchantmentManager.java:144) ~[main/:?] {re:classloading} at net.luis.cave.lib.EnchantmentManager.addRandomEnchantment(EnchantmentManager.java:116) ~[main/:?] {re:classloading} at net.luis.cave.events.entity.player.interact.OnRightClickBlockEvent.PlayerInteract(OnRightClickBlockEvent.java:34) ~[main/:?] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_24_OnRightClickBlockEvent_PlayerInteract_RightClickBlock.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {} at net.minecraftforge.common.ForgeHooks.onRightClickBlock(ForgeHooks.java:803) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading} at net.minecraft.client.multiplayer.PlayerController.func_217292_a(PlayerController.java:286) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.rightClickMouse(Minecraft.java:1407) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.processKeyBinds(Minecraft.java:1692) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runTick(Minecraft.java:1507) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:979) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.run(Minecraft.java:612) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:64) ~[?:?] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {} at java.lang.reflect.Method.invoke(Method.java:564) ~[?:?] {} at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:52) ~[forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.9.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.9.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.9.jar:?] {} at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:105) [forge-1.16.5-36.0.1_mapped_snapshot_20201028-1.16.3-recomp.jar:?] {} Quote
Luis_ST Posted January 28, 2021 Author Posted January 28, 2021 20 minutes ago, diesieben07 said: You can't remove from a list while you are iterating over it. If you want to do that, you need to remove using the Iterator#remove method. so i have to convert the list to an iterator? Quote
Luis_ST Posted January 28, 2021 Author Posted January 28, 2021 15 minutes ago, diesieben07 said: You have to do manual iteration instead of just an enhanced for loop, yes. but how to do that Quote
Luis_ST Posted January 28, 2021 Author Posted January 28, 2021 18 minutes ago, diesieben07 said: https://www.geeksforgeeks.org/how-to-use-iterator-in-java/ while (enchantmentIterator.hasNext()) { Enchantment enchantment = (Enchantment) enchantmentIterator.next(); if (!enchantment.isCompatibleWith((Enchantment) enchantmentIterator)) { enchantmentIterator.remove(); } } so is this correct? and how to remove now the level of the enchantment? Quote
Luis_ST Posted January 28, 2021 Author Posted January 28, 2021 2 minutes ago, diesieben07 said: By calling remove on the iterator you remove the current element from the collection you are iterating. than this while (enchantmentIterator.hasNext()) { Enchantment enchantment = (Enchantment) enchantmentIterator; if (!enchantment.isCompatibleWith(enchantmentIterator.next())) { enchantmentIterator.remove(); } } Quote
Luis_ST Posted January 28, 2021 Author Posted January 28, 2021 (edited) i currently fixed the error so it works thanks Edited January 28, 2021 by Luis_ST Quote
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