Posted January 29, 20214 yr i can only seem to get blocks to render semi transparent with x ray or opaque with out x ray here is the code ive tried RenderTypeLookup.setRenderLayer(RegistryHandler.ROUGH_GLASS.get(), RenderType.getTranslucent()); RenderTypeLookup.setRenderLayer(RegistryHandler.ROUGH_GLASS.get(), RenderType.getCutout()); RenderTypeLookup.setRenderLayer(RegistryHandler.ROUGH_GLASS.get(), RenderType.getCutoutMipped()); how can i make it semi transparent and not x ray
January 29, 20214 yr 35 minutes ago, FREyebeans2506 said: how can i make it semi transparent and not x ray i think you have to add notSolid to your Block Properties if you mean "xRay" you can look through the block into the world and what du you mean with Quote semi transparent Edited January 29, 20214 yr by Luis_ST
January 29, 20214 yr Author 36 minutes ago, Luis_ST said: i think you have to add notSolid to your Block Properties if you mean "xRay" you can look through the block into the world and what du you mean with I’ll try that also by semi-transparent I mean 50% opacity
January 29, 20214 yr 15 minutes ago, FREyebeans2506 said: I’ll try that also by semi-transparent I mean 50% opacity you want to look through the block and the should be semi-translucent - semi-transparent to the light that comes through the block? than try to set getOpacity (15 no light through the block 0 all light through the block) - if you mean semi-transparent that you can't look through the block like vanilla colored glass than set the alpah of your texture if not i dont understand how semi-transparent is for you ps: i think forge can only set one rendertype
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