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[1.16] Are there any events which fire when the player connected to the server?


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Posted (edited)

I want to send message when player logged into specific server.

 

Sorry for my poor English.

Thank you.

Edited by cron
Posted
9 minutes ago, cron said:

I want to send message when player logged into specific server.

use PlayerEvent#PlayerLoggedInEvent then check whether the ip of the server matches the server on which you want to send the message

  • 3 weeks later...

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