Posted March 5, 20214 yr I have my gradle set up do register generated, I have my datagen set up for blockstates and models. i currently have generated\resources\assets\industrialtech\loot_tables\blocks,rock_block.json here is my json https://pastebin.com/xJF8gkFp here is my rockblock.java https://pastebin.com/sZuDfucc
March 5, 20214 yr If i understand this correctly, when you break your block you never get the block itself as a drop, but rather you are getting only flint, am i correct? Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
March 5, 20214 yr Author 15 minutes ago, Beethoven92 said: If i understand this correctly, when you break your block you never get the block itself as a drop, but rather you are getting only flint, am i correct? i am not getting anything back when I break it
March 5, 20214 yr Are you using data generators for loot tables? I suggest you look at how vanilla define the loot table for the gravel block (to which your block seems to be similar regarding drops) and try to mimic it Edited March 5, 20214 yr by Beethoven92 Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
March 5, 20214 yr Author also i not using data generators i just have them set up so i dont know why its not working
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