Jump to content

Recommended Posts

Posted (edited)

So I have the following:

 

ShrapnelTNTEntity:

package me.gleep.oreganized.entities;

import me.gleep.oreganized.util.RegistryHandler;
import net.minecraft.entity.*;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.IPacket;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.network.play.server.SSpawnObjectPacket;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
import org.jetbrains.annotations.NotNull;

import javax.annotation.Nullable;

public class ShrapnelTNTEntity extends Entity {

    private static final DataParameter<Integer> FUSE = EntityDataManager.createKey(ShrapnelTNTEntity.class, DataSerializers.VARINT);
    @Nullable
    private LivingEntity tntPlacedBy;
    private int fuse = 100;

    public ShrapnelTNTEntity(EntityType<? extends ShrapnelTNTEntity> entityTypeIn, World worldIn) {
        super(entityTypeIn, worldIn);
        this.preventEntitySpawning = true;
    }

    public ShrapnelTNTEntity(World worldIn, double x, double y, double z, @Nullable LivingEntity igniter) {
        this(RegistryHandler.SHRAPNEL_TNT_ENTITY.get(), worldIn);
        this.setPosition(x, y, z);
        double d0 = worldIn.rand.nextDouble() * (double)((float)Math.PI * 2F);
        this.setMotion(-Math.sin(d0) * 0.02D, (double)0.2F, -Math.cos(d0) * 0.02D);
        this.setFuse(100);
        this.prevPosX = x;
        this.prevPosY = y;
        this.prevPosZ = z;
        this.tntPlacedBy = igniter;
    }

    public void tick() {
        if (!this.hasNoGravity()) {
            this.setMotion(this.getMotion().add(0.0D, -0.04D, 0.0D));
        }

        this.move(MoverType.SELF, this.getMotion());
        this.setMotion(this.getMotion().scale(0.98D));
        if (this.onGround) {
            this.setMotion(this.getMotion().mul(0.7D, -0.5D, 0.7D));
        }

        --this.fuse;
        if (this.fuse <= 0) {
            this.remove();
            if (!this.world.isRemote) {
                this.explode();
            }
        } else {
            this.func_233566_aG_();
            if (this.world.isRemote) {
                this.world.addParticle(ParticleTypes.SMOKE, this.getPosX(), this.getPosY() + 0.5D, this.getPosZ(), 0.0D, 0.0D, 0.0D);
            }
        }

    }

    protected void explode() {
        this.world.createExplosion(this, this.getPosX(), this.getPosYHeight(0.0625D), this.getPosZ(), 3.0F, Explosion.Mode.BREAK);
    }

    public void setFuse(int fuseIn) {
        this.dataManager.set(FUSE, fuseIn);
        this.fuse = fuseIn;
    }

    @Override
    protected boolean canTriggerWalking() {
        return false;
    }

    @Override
    public boolean canBeCollidedWith() {
        return !this.isAlive();
    }

    public int getFuse() {
        return this.fuse;
    }

    @Override
    protected float getEyeHeight(Pose poseIn, EntitySize sizeIn) {
        return 0.15F;
    }

    @Override
    public void notifyDataManagerChange(DataParameter<?> key) {
        if (FUSE.equals(key)) {
            this.fuse = this.getFuseDataManager();
        }
    }

    public int getFuseDataManager() {
        return this.dataManager.get(FUSE);
    }

    @Nullable
    public LivingEntity getTntPlacedBy() {
        return this.tntPlacedBy;
    }

    @Override
    protected void registerData() {
        this.dataManager.register(FUSE, 100);
    }

    @Override
    protected void readAdditional(CompoundNBT compound) {
        this.setFuse(compound.getShort("Fuse"));
    }

    @Override
    protected void writeAdditional(CompoundNBT compound) {
        compound.putShort("Fuse", (short)this.getFuse());
    }

    @NotNull
    @Override
    public IPacket<?> createSpawnPacket() {
        return new SSpawnObjectPacket(this);
    }
}

 

ShrapnelTNTRenderer:

package me.gleep.oreganized.entities.entityrenderer;

import com.mojang.blaze3d.matrix.MatrixStack;
import me.gleep.oreganized.entities.ShrapnelTNTEntity;
import me.gleep.oreganized.util.RegistryHandler;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererManager;
import net.minecraft.client.renderer.entity.TNTMinecartRenderer;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector3f;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import org.jetbrains.annotations.NotNull;

@OnlyIn(Dist.CLIENT)
public class ShrapnelTNTRenderer extends EntityRenderer<ShrapnelTNTEntity> {
    public ShrapnelTNTRenderer(EntityRendererManager renderManagerIn) {
        super(renderManagerIn);
        this.shadowSize = 0.5F;
    }

    @Override
    public void render(ShrapnelTNTEntity entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn) {
        matrixStackIn.push();
        matrixStackIn.translate(0.0D, 0.5D, 0.0D);
        if ((float)entityIn.getFuse() - partialTicks + 1.0F < 10.0F) {
            float f = 1.0F - ((float)entityIn.getFuse() - partialTicks + 1.0F) / 10.0F;
            f = MathHelper.clamp(f, 0.0F, 1.0F);
            f = f * f;
            f = f * f;
            float f1 = 1.0F + f * 0.3F;
            matrixStackIn.scale(f1, f1, f1);
        }

        matrixStackIn.rotate(Vector3f.YP.rotationDegrees(-90.0F));
        matrixStackIn.translate(-0.5D, -0.5D, 0.5D);
        matrixStackIn.rotate(Vector3f.YP.rotationDegrees(90.0F));
        TNTMinecartRenderer.renderTntFlash(RegistryHandler.SHRAPNEL_TNT.get().getDefaultState(), matrixStackIn, bufferIn, packedLightIn, entityIn.getFuse() / 5 % 2 == 0);
        matrixStackIn.pop();
        super.render(entityIn, entityYaw, partialTicks, matrixStackIn, bufferIn, packedLightIn);
    }

    @NotNull
    @Override
    public ResourceLocation getEntityTexture(ShrapnelTNTEntity entity) {
        return AtlasTexture.LOCATION_BLOCKS_TEXTURE;
    }
}

 

RegistryHandler:

package me.gleep.oreganized.util;

import me.gleep.oreganized.Oreganized;
import me.gleep.oreganized.armors.*;
import me.gleep.oreganized.blocks.*;
import me.gleep.oreganized.entities.LeadNuggetEntity;
import me.gleep.oreganized.entities.ShrapnelTNTEntity;
import me.gleep.oreganized.entities.tileentities.ExposerBlockTileEntity;
import me.gleep.oreganized.effects.*;
import me.gleep.oreganized.fluids.*;
import me.gleep.oreganized.items.*;
import me.gleep.oreganized.tools.*;
import net.minecraft.block.*;
import net.minecraft.block.material.Material;
import net.minecraft.client.gui.DisplayEffectsScreen;
import net.minecraft.client.renderer.entity.EntityRendererManager;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.fluid.Fluid;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.*;
import net.minecraft.potion.Effect;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.ToolType;
import net.minecraftforge.fluids.ForgeFlowingFluid;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;

public class RegistryHandler {
	public static final DeferredRegister<EntityType<?>> ENTITIES = DeferredRegister.create(ForgeRegistries.ENTITIES, Oreganized.MOD_ID);
	
	public static void init() {
        ENTITIES.register(FMLJavaModLoadingContext.get().getModEventBus());
		//...
    }

	public static final RegistryObject<EntityType<ShrapnelTNTEntity>> SHRAPNEL_TNT_ENTITY = ENTITIES.register("shrapnel_tnt", () ->
            EntityType.Builder.<ShrapnelTNTEntity>create(
                ShrapnelTNTEntity::new, EntityClassification.MISC
            ).immuneToFire().size(0.98F, 0.98F).trackingRange(10).func_233608_b_(10).build("shrapnel_tnt")
    );

}

 

And the renderer registration:

private void doClientStuff(final FMLClientSetupEvent event) {
  	RenderingRegistry.registerEntityRenderingHandler(RegistryHandler.SHRAPNEL_TNT_ENTITY.get(), ShrapnelTNTRenderer::new);
}

 

and the tnt itself works but the "exploding" entity does not render.
spacer.pngspacer.pngspacer.png

 

I tried almost everything can anyone help me?

Edited by <Gl33p_0r4nge>

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.