Posted April 16, 20214 yr I created a custom armor effect using this code right here: https://pastebin.com/Jy86Z18K. It is supposed to give me triple health when I have the full set, but every time I switch the item I am holding, or change the amount of items I am holding, the health resets to its basic amount. Can someone help me solve why this is happening?
April 18, 20214 yr Author Thanks for the help. I changed the Dist.CLIENT to Dist.DEDICATED_SERVER. Also I changed the LivingEquipmentChangeEvent event to LivingEquipmentChangeEvent equippmentChangeEvent and it only happens when it is an armor change now, thanks for the help
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