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  1. Past hour

  2. NotaNiceCanadian joined the community
  3. I am having the same issue. I placed it in my world and I had not finished setting it up, without any cables or tools or seeds inside. My game was fine playing then (offline world) and now I cannot load my world as it crashes instantly due to the farming station according to forge's crash log.
  4. Today

  5. JAQE123123 joined the community
  6. J.G joined the community
  7. As the title says. it was working last night and now has decided to crash every time I open the game. I've updated my drivers reinstalled JAVA repaired the profile twice and even reset my PC in a last ditch effort. Any advice would be truly appreciated. thank you. Forge 1.20.1 Crash Report [#wHn0rYC] Heres a link to mclogs because I cant get past the filter here.
  8. JayAlone6025 joined the community
  9. jaezuz1 joined the community
  10. zero_gamer joined the community
  11. Yesterday

  12. duckbread joined the community
  13. kerek.borzecki joined the community
  14. m0ZZY joined the community
  15. Maybe an issue with the mod ancient_remnants-1.0.2.2.jar - make a test without it
  16. ipllocee joined the community
  17. Last week

  18. new info is that it only happens to survival worlds
  19. sorry for not reading the faq here is the link to the log https://mclo.gs/ZNxaSts is there any other info that you need?
  20. Please read the FAQ and post logs as described.
  21. RLcraft freezes then crashes when i load any premade singleplayer world. it doesnt happen to any new world only if i leave that world does it crash
  22. zekolta posted a topic in Mods
    67QQQ67QQQ67
  23. Earlier

  24. idk what i am doing
  25. i had to remove both the supermarijn624corelib and configlib and it works fine. i was also able to re-add the vanilla backport. im still not sure why they stopped working overnight
  26. If I had to guess, the client side chunk is not populated at the load time. As the server has to sync the data to the client. Why not just do all of this server side?
  27. no, no it does get reached the problem it's that chunk.getHeight for some reason returns -64 instead of the actual highest block on that position (the line System.out.println("block: " + state.getBlock() + ", height: " + highestY);) keeps printing block: minecraft:void_air, height: -64
  28. I am not sure but if (level.isClientSide()) { ... } here always return false (singleplayer is some kind of local server) - so this is used for client-thread stuff like changing GUIs or working with effects So this code block is completely ignored - to make sure, test it with LOGGER.info() lines or System.out.println() So if I am correct, just unwrap it from the if (level.isClientSide()) { ... } check
  29. Also make a test without supermartijn642corelib and the mods requiring it
  30. I removed vanilla backport and it is still crashing. https://mclo.gs/R6Xn9DE
  31. @SubscribeEvent public void onChunkLoad(ChunkEvent.Load event) { if (!(event.getLevel() instanceof Level level) || !event.isNewChunk()) return; if (level.isClientSide()) { ChunkAccess chunk = event.getChunk(); ChunkPos pos = chunk.getPos(); Vector2i coordinatesToWorld = new Vector2i(pos.x * 16, pos.z * 16); Vector2i chunk_origin = new Vector2i( Math.floorMod(coordinatesToWorld.x, 512), Math.floorMod(coordinatesToWorld.y, 512) ); Vector2i region_coordinates = new Vector2i( pos.getRegionX(), pos.getRegionZ() ); int[] colors_data = new int[256]; for (int z = 0; z < 16; z++) { for (int x = 0; x < 16; x++) { int highestY = chunk.getHeight( Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, x, z ); BlockPos blockPos = pos.getBlockAt(x, highestY-1, z); BlockState state = level.getBlockState(blockPos); int colorsValue = getColorsValue(state); System.out.println("block: " + state.getBlock() + ", height: " + highestY); colors_data[z * 16 + x] = colorsValue; } } MinecraftServer server = ServerLifecycleHooks.getCurrentServer(); if (server != null) { ExampleMod.MOD_FOLDER.AttemptToModifyRegionArea( chunk_origin.x, chunk_origin.y, 16, 16, colors_data, new RegionRecord( level.dimension().location().toString(), server.getWorldData().getLevelName(), region_coordinates ) ); } } }
  32. Maybe an issue with the mod vanillabackport
  33. My friend and I have a modded server hosted through Exaroton, and the server was working fine last night. I went to get on this morning, and it is no longer working. No mods were added, updated, or removed. I went through the log and cant seem to find anything that would point to a reason as to why it no longer works. https://mclo.gs/VtcmgcU
  34. The "Missing mods.toml file" errors are not related to crashes - add the full log or crash-report with sites like https://mclo.gs/
  35. The 294th episode of Hunger Games on the road to 1000 episodes! Lets see if we can hit that goal! https://www.youtube.com/watch?v=fBaCGA5MWEk
  36. the same thing is happening to me on both curseforge and modrinth, does anyone know what else could be causing it?
  37. The 293rd episode of Hunger Games on the road to 1000 episodes! Lets see if we can hit that goal! https://www.youtube.com/watch?v=fKOpfhlee0U

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