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- Game crashes when initialising due to "rendering overlay" error (again)
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TileEntity started following Help, please. , Why is connector suddenly freaking out over Better End? , Instance closes with no crash report and 1 other
- Game crashes when initialising due to "rendering overlay" error (again)
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Why is connector suddenly freaking out over Better End?
Yup, Moonlight is most definitely the problem. I'll try play around with versions until I find one that works. Thank you for your help!
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Why is connector suddenly freaking out over Better End?
Also try older builds of bclib and moonlight lib
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Why is connector suddenly freaking out over Better End?
This was definitely part of the issue, I somehow ended up with 2 versions of entity_model_features in my mods folder, but now it's failing to initialise for a different reason. Here's the pastebin of that crash: https://pastebin.com/0Df5gAWq
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Why is connector suddenly freaking out over Better End?
Looks more like a conflict with entity_model_features - make a test without it or try an older build
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Why is connector suddenly freaking out over Better End?
Hi all, I have decided to take up the endeavor of updating my kitchen sink modpack. While switching my addons to be compatible with the latest version of Create, something has messed with connector and made it fail to initialise. The crash report seems to suggest it's having problems with better End, but since I didn't touch better end I do not think this is the case. My second guess would be it's something to do with VS clockwork, but I'm unsure of exactly why it's causing conflict. Any ideas? Pastebin crash report: https://pastebin.com/8ySwxksV
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gabau3r joined the community
- Last week
- Instance closes with no crash report
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Server randomly crashes
Are there changes, if you set max-tick-time to -1 in the server.properties?
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Use enchantments in anvil on tools build from custom ore
I thank you for your response. I am French and I programme in French, but a big code part is in English because it depends on Forge. I think that you will understand. There are a lot of comments in code because the mod is currently being developed. To execute the project, you allows to execute run-data next run-client. The main classes to watch are : objet/outil/NiveauDOutil (the ores defined here) ; objet/outil/OutilDeCreusement (the digger tools) ; objet/outil/Pioche (the class for the pickaxe) ; objet/outil/OutilInstancie (the class which owns the pickaxe instances). The repository is : github.com/AlixPignard/Minecraft_mod_rubissaphirtopaze. The ressources come from mod More Ore in One : github.com/TheKiritoPlayer20/MoreOresInONE/.
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Use enchantments in anvil on tools build from custom ore
For sharing code, I would suggest putting your mod on github, it would allow someone to build/run your mod to help test, as well as peruse the code. I would at the very least share the code for your new material/tool tier, my first thought would be that it is related to the enchantability level of the material.
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Server randomly crashes
Crash Report
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Instance closes with no crash report
Hope someone can help! Also very sorry if this is a silly/easy fix, I am relatively new to the modding scene and I've been trying to figure it out with no luck. Basically every time I click play and it starts, it gets to scanning mod candidates and then closes with no error/crash log. The closet I got to it opening/working was when trying to get oculus/flywheel/embeddium to work, but even then I got an in game error telling me I needed a different version of something. I tried that with zero luck too and am now at square one with the aforementioned problem. Sorry for the ramble and any confusion! Here is the log that I do have: https://mclo.gs/qeETYq1
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[BUG] Recharge d'une arme à feu crash instante du serveur
Bonsoir, Actuellement je joue dans une survie hunterZ avec 2 amis tout ce passer bien jusqu'à qu'on récupère 2 armes qui nous font crash lors de la recharge de munition. A cause de celle ci on crash obligatoire des qu'on essaye de recharger ce qui est vraiment gênant. voici le code que forge me transmet sur la console : UUID e321ae9a-8f52-4376-962a-42e5a72bd913 Si vous avez des idées de pourquoi sa nous fait cela et si vous avez une solution à nous apporter. Merci à vous.
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crash not enough data available
Please read the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/), and post a description of your issue, along with logs posted to a site such as https://mclo.gs and post the link here. Please do not try to piggyback on years old topics that may or may not be your actual issue.
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Minecraft: Hunger Games w/Cad! Game 209 - Monorail FAIL!
The 209th episode of Hunger Games on the road to 1000 episodes! Lets see if we can hit that goal! https://www.youtube.com/watch?v=xKj9zQPbcbw
- crash not enough data available
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Minecraft: IT'S BACK! Super Smash Mobs w/Cad & Friends!
After 3 long years Super Smash Mobs is back!! It felt so good to play this again! https://www.youtube.com/watch?v=9QBbC_dJNu0
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Help, please.
It is not a mod, it is a shaderpack To get this to work, add the mods Oculus and Embeddium https://www.curseforge.com/minecraft/mc-mods/embeddium https://www.curseforge.com/minecraft/mc-mods/oculus Put these into your mods folder - start the game once and close it The put Complementary Shaders as zip into the shaderpacks folder In the video settings, go to shaderpacks and enable it
- Help, please.
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Minecraft: Hunger Games w/Cad! Game 208 - MCSG IS BACK!
The 208th episode of Hunger Games on the road to 1000 episodes! Lets see if we can hit that goal! https://www.youtube.com/watch?v=ttLQ0wRqq8g
- Server does not start with no crash logs or error messages
- Crashing when i enter in a new area.
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Game crashes when initialising due to "rendering overlay" error
You are genuinely such a saint
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Game crashes when initialising due to "rendering overlay" error
Remove fruitsDelight