Jump to content

Support & Bug Reports

Help with Forge goes here. Refer to Modder Support for help with Forge modding. You MUST read the FAQ before posting.


Subforums

  1. FAQ   (239382 visits to this link)

37077 topics in this forum

    • 1 reply
    • 2.2k views
    • 1 reply
    • 978 views
    • 1 reply
    • 1.5k views
    • 0 replies
    • 928 views
    • 0 replies
    • 1.3k views
    • 0 replies
    • 1.5k views
    • 7 replies
    • 2.4k views
    • 0 replies
    • 968 views
  1. Modpack Keeps Crashing

    • 3 replies
    • 1.4k views
    • 2 replies
    • 2.3k views
    • 1 reply
    • 1.2k views
    • 2 replies
    • 2k views
    • 1 reply
    • 1.2k views
    • 19 replies
    • 13.7k views
    • 0 replies
    • 1k views
    • 2 replies
    • 1.7k views
    • 0 replies
    • 1.1k views
    • 2 replies
    • 1.3k views
    • 1 reply
    • 851 views
    • 1 reply
    • 671 views
    • 2 replies
    • 7k views
    • 4 replies
    • 6.4k views
    • 4 replies
    • 2.9k views
    • 0 replies
    • 873 views
    • 8 replies
    • 9.6k views

Announcements



  • Posts

    • I have a keybind where you spit like a llama. On singleplayer both the entity and particle spawn and it's sound is played (https://youtu.be/bpxnFDuWw_I). But on a server only the entity is spawned and nothing else (https://youtu.be/veVQ4zSqnIA), no particles nor sound. Upon starting the server I have noticed this error in the window (https://postimg.cc/K3KDCpMY), don't know if it's relevant. The server works fine but when I want to spit the following pops up in the serverlog '''Attempted to load class net/minecraft/client/player/LocalPlayer for invalid dist DEDICATED_SERVER''' (https://postimg.cc/LqTDP1Sm). I have prepared the following code of the Server-to-Client packet class which I have made to spawn mentioned particles and sounds. package mett.palemannie.tabakmod.networking.packets; import net.minecraft.client.Minecraft; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.sounds.SoundEvents; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class SpuckEffektS2CPacket { public SpuckEffektS2CPacket(){ } public SpuckEffektS2CPacket(FriendlyByteBuf buf){ } public void toBytes(FriendlyByteBuf buf){ } public boolean handle(Supplier<NetworkEvent.Context> supplier){ NetworkEvent.Context context = supplier.get(); context.enqueueWork(()-> { Player player = Minecraft.getInstance().player; //Attempted to load class net/minecraft/client/player/LocalPlayer for invalid dist DEDICATED_SERVER Level level = Minecraft.getInstance().level; RandomSource rdm = RandomSource.create(); float r = rdm.nextInt(80, 120) / 100f; player.playSound(SoundEvents.LLAMA_SPIT, 1f, r); Vec3 MausPos = player.getEyePosition(); Vec3 SchauWinkel = player.getLookAngle(); level.addParticle(ParticleTypes.SPIT, true, MausPos.x, MausPos.y, MausPos.z, SchauWinkel.x/4, SchauWinkel.y/4, SchauWinkel.z/4); }); return true; } } Is there an alternative to Minecraft.getInstance().player;? dumb question. I have looked at other mods (MrCrayfish's Gun Mod, Ars Noveau, Apotheosis) on how they handle such server-to-client sound and particles but I haven't got any wiser.    
    • i keep getting error on minecraft when im trying to play modpack. When i go to logs folder i got this. 
    • Try an older build: https://www.curseforge.com/minecraft/mc-mods/sorceryfight/files/5358535
    • Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.