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Posted

Hi, I need to replace the contents of the method public void updateWeatherBody() in World, without editing the base class. From what I've read, it seems like I need to use ASM to do this at runtime. Can anyone help?

Posted

The only way I've seen it done is to modify the class and package it with your coremod. Override the class with a Transformer like how NEI does.

 

Here is an example of a class overrider in the same vein as NEI. Link. Here is it being used in a Transformer. Link.

 

You set the location in your FMLLoadingPlugin in injectData with a line like:

 

location = (File) data.get("coremodLocation");

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