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Posted

Hello, I have updated my mod(s) to 1.6.2 and did the "mods > assets" thing. But the only thing that doesn't render correctly is the armor.

T2mOaDU.png

These are my codes:

 

Mainclass

 

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Armor class

 

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Commonproxy:

 

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Thanks already :)

Posted

I am in the same boat you are, I cant figure out where in the heck to put the armor textures to get them to work, or how to set the path to where they ARE at. Its driving me buggy trying to figure this out.

Posted

Change "AmethystTools" in your armour class to "amethysttools"

Also, change

 public static String AMETHYST_1 = "/assets/amethysttools/textures/armor/amethyst_1";
   public static String AMETHYST_2 = "/assets/amethysttools/textures/armor/amethyst_2.png";

to

 public static String AMETHYST_1 = "amethysttools:armor/amethyst_1";
   public static String AMETHYST_2 = "amethysttools:armor/amethyst_2.png"; 

 

Try that and let me know if it doesn't work

Posted
  On 7/16/2013 at 9:41 PM, mrkirby153 said:

Change "AmethystTools" in your armour class to "amethysttools"

Also, change

 public static String AMETHYST_1 = "/assets/amethysttools/textures/armor/amethyst_1";
   public static String AMETHYST_2 = "/assets/amethysttools/textures/armor/amethyst_2.png";

to

 public static String AMETHYST_1 = "amethysttools:armor/amethyst_1";
   public static String AMETHYST_2 = "amethysttools:armor/amethyst_2.png"; 

 

Try that and let me know if it doesn't work

Nope, still the same as before :(

Posted
  On 7/16/2013 at 9:52 PM, mrkirby153 said:

My bad, it should've been

amethysttools:textures/armor/amethyst_1

and

amethysttools:textures/armor/amethyst_2

That worked, but I had to put .png after _1/_2 :)

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