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Showing content with the highest reputation on 05/28/18 in Posts

  1. Why is your class not Upper Cased? https://www.javatpoint.com/java-naming-conventions @diesieben07 can we add that to the common Code Style list?
  2. sorry, I missunderstood you: here is my registery: GameRegistry.registerTileEntity(quest_tileentity.class, "luckyblockoect:quest"); It`s after the Block registery in the preInit. Ok, the block class is fixed:
  3. ah right found the problem. I had to rename my json file to only lower case letters ^^ thanks
  4. let the custom armor extend model biped and then add in the render method something like: @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); bipedHead.addChild(insertHeadarmorhere); bipedBody.addChild(insertBodyarmorhere); //etc.. to lazy to write the rest } hope this helps you - or someone else... basicly this syncs your Model with the movements of the bipedBody (the Player)
  5. I got it. If anyone needs it, it's: Minecraft.getMinecraft().getSession().getProfile()
  6. I had the same issue. Download your mods from curse forge only. it fixed the issue for me.

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