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  1. User was banned for attempting to bypass server Online mode.
    1 point
  2. World::playSound takes a SoundEvent as it's 4th parameter, not a string. Vanilla SoundEvents can be found at net.minecraft.init.SoundEvents. You should also use the overload that takes an EntityPlayer as it's first parameter as the method you are using will only work on the client. All that is explained in the docs here.
    1 point
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