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Showing content with the highest reputation on 12/14/18 in all areas

  1. Don’t call set default state anywhere other than the constructor. Have you tried debugging your syncing?
    1 point
  2. If code needs to be executed on both, then it shouldn't be in a proxy at all.
    1 point
  3. Your folder is named assets.modid it needs to be 2 folders (/assets/modid/) You also have to register your modid with the ObjLoader IIRC. - A common proxy doesn’t make sense - You MUST instantiate your objects in the appropriate registry events. Not doing this can lead to a number of bugs and/or crashes - you’re using a bunch of other bad/outdated code practices that don’t work on modern forge versions
    1 point
  4. You should set up your GitHub repo differently, it should be in your root mod folder (the one right above /src/) Your repository is currently missing the files needed for someone else to download and set it up. Here’s an example of a properly set up repository (notice the build.gradle file) https://github.com/Cadiboo/Example-Mod. I think you should put a breakpoint in loadColor in your block class, and see what color it returns and why. As a programmer you need to know how to use the debugger, it’s an extremely helpful and powerful tool and there are plenty of online tutorials about it. Because you were using a TE, I assumed you were using a TESR. It’s good that you’re not though
    1 point
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