Hello,
I have a TE and I want to show the content of ItemStack Handler on client screen using RenderGameOverlay.Post event. My code is working good, but, when i'm trying to get ItemStackHandler capability, he is empty. All of these slots are empty, even though I put items inside. I think it's a syncing problem between Server and Client.
HUDHandler class :
package com.zeide.skillsstones.handler;
import com.zeide.skillsstones.blocks.tileentities.TileEntityNaturalPedestal;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.profiler.Profiler;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.RayTraceResult;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import org.lwjgl.opengl.GL11;
import java.util.ArrayList;
import java.util.List;
@Mod.EventBusSubscriber
public class HUDHandler {
private static void renderItemsInPedestal(ScaledResolution res, TileEntityNaturalPedestal tile) {
Minecraft mc = Minecraft.getMinecraft();
Profiler profiler = mc.mcProfiler;
profiler.startSection("itemsInPedestal");
int x = res.getScaledWidth() / 2 - 11;
int y = res.getScaledHeight() / 2 + 10;
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.color(1F, 1F, 1F, 1F);
IItemHandler itemHandler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
List<ItemStack> items = new ArrayList<>();
for(int i=0; i < itemHandler.getSlots(); i++){
if(itemHandler.getStackInSlot(i).isEmpty()) {
items.add(itemHandler.getStackInSlot(i));
}
}
int r = x + ((items.size() * 10) - 10);
RenderHelper.enableGUIStandardItemLighting();
for(ItemStack is : items) {
mc.getRenderItem().renderItemAndEffectIntoGUI(is, r, y);
System.out.println("Itemstack " + is.getDisplayName());
r -= 20;
}
RenderHelper.disableStandardItemLighting();
GlStateManager.disableLighting();
GlStateManager.disableBlend();
profiler.endSection();
}
@SubscribeEvent
public static void onDrawScreenPost(RenderGameOverlayEvent.Post event) {
if(event.getType() == RenderGameOverlayEvent.ElementType.ALL) {
if(Minecraft.getMinecraft().objectMouseOver != null) {
RayTraceResult pos = Minecraft.getMinecraft().objectMouseOver;
TileEntity tile = pos.typeOfHit == RayTraceResult.Type.BLOCK ? Minecraft.getMinecraft().world.getTileEntity(pos.getBlockPos()) : null;
if(tile instanceof TileEntityNaturalPedestal) {
renderItemsInPedestal(event.getResolution(), (TileEntityNaturalPedestal) tile);
}
}
}
}
}
Tile Entity class :
package com.zeide.skillsstones.blocks.tileentities;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import javax.annotation.Nullable;
public class TileEntityNaturalPedestal extends TileEntity implements ICapabilityProvider {
private ItemStackHandler inventory = new ItemStackHandler(8) {
@Override
protected void onContentsChanged(int slot) {
markDirty();
}
};
@Override
public void readFromNBT(NBTTagCompound compound) {
inventory.deserializeNBT(compound.getCompoundTag("inventory"));
super.readFromNBT(compound);
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound compound) {
compound.setTag("inventory", inventory.serializeNBT());
return super.writeToNBT(compound);
}
@Override
public boolean hasCapability(Capability<?> capability, @Nullable EnumFacing facing) {
return capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY || super.hasCapability(capability, facing);
}
@Nullable
@Override
public <T> T getCapability(Capability<T> capability, @Nullable EnumFacing facing) {
return capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY ? (T) inventory : super.getCapability(capability, facing);
}
@Override
public NBTTagCompound getUpdateTag() {
return this.writeToNBT(new NBTTagCompound());
}
@Override
public SPacketUpdateTileEntity getUpdatePacket() {
return new SPacketUpdateTileEntity(getPos(), 0, writeToNBT(new NBTTagCompound()));
}
@Override
public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt) {
setPos(pkt.getPos());
readFromNBT(pkt.getNbtCompound());
}
public void collideEntityItem(EntityItem item) {
if(checkNextFreeSlot() != 100) {
ItemStack copy = item.getItem().copy();
int count = copy.getCount();
if(count <= 1) {
item.setDead();
copy.setCount(1);
} else {
item.getItem().setCount(item.getItem().getCount() - 1);
copy.setCount(1);
}
inventory.insertItem(checkNextFreeSlot(), copy, false);
}
}
public int checkNextFreeSlot() {
for(int i=0; i < inventory.getSlots(); i++){
if(inventory.getStackInSlot(i).isEmpty()) {
return i;
}
}
return 100;
}
}
Thanks for listening to me.
Bye.
EDIT:
I'm just an idiot i forgot the "!" before itemStackHandler.getStackFromSlot(i).isEmpty()