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Showing content with the highest reputation on 07/02/21 in all areas

  1. Yes finally. I took some suggestions from here The libraries are now embedded and loaded on runtime. I used embed and works perfectly. This is the final configuration: buildscript { repositories { maven { url = 'https://maven.minecraftforge.net' } mavenCentral() } dependencies { classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '4.1.+', changing: true } } apply plugin: 'net.minecraftforge.gradle' // Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. apply plugin: 'eclipse' apply plugin: 'maven-publish' version = '1.0' group = 'com.lumieresombre.horizonprivatemodid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = 'modid' java.toolchain.languageVersion = JavaLanguageVersion.of(11) // Mojang ships Java 8 to end users, so your mod should target Java 8. println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch')) minecraft { // The mappings can be changed at any time, and must be in the following format. // Channel: Version: // snapshot YYYYMMDD Snapshot are built nightly. // stable # Stables are built at the discretion of the MCP team. // official MCVersion Official field/method names from Mojang mapping files // // You must be aware of the Mojang license when using the 'official' mappings. // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md // // Use non-default mappings at your own risk. they may not always work. // Simply re-run your setup task after changing the mappings to update your workspace. mappings channel: 'official', version: '1.16.5' // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Default run configurations. // These can be tweaked, removed, or duplicated as needed. runs { client { workingDirectory project.file('run') // Recommended logging data for a userdev environment // The markers can be changed as needed. // "SCAN": For mods scan. // "REGISTRIES": For firing of registry events. // "REGISTRYDUMP": For getting the contents of all registries. property 'forge.logging.markers', 'REGISTRIES' // Recommended logging level for the console // You can set various levels here. // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels property 'forge.logging.console.level', 'debug' mods { horizonprivatemodid{ source sourceSets.main } } } server { workingDirectory project.file('run') // Recommended logging data for a userdev environment // The markers can be changed as needed. // "SCAN": For mods scan. // "REGISTRIES": For firing of registry events. // "REGISTRYDUMP": For getting the contents of all registries. property 'forge.logging.markers', 'REGISTRIES' // Recommended logging level for the console // You can set various levels here. // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels property 'forge.logging.console.level', 'debug' mods { examplemod { source sourceSets.main } } } data { workingDirectory project.file('run') // Recommended logging data for a userdev environment // The markers can be changed as needed. // "SCAN": For mods scan. // "REGISTRIES": For firing of registry events. // "REGISTRYDUMP": For getting the contents of all registries. property 'forge.logging.markers', 'REGISTRIES' // Recommended logging level for the console // You can set various levels here. // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels property 'forge.logging.console.level', 'debug' // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources. args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') mods { horizonprivatemodid{ source sourceSets.main } } } } } repositories { mavenLocal() mavenCentral() flatDir { dirs 'libs\\' } } // Include resources generated by data generators. sourceSets.main.resources { srcDir 'src/generated/resources' } configurations { embed } dependencies { // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed // that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. // The userdev artifact is a special name and will get all sorts of transformations applied to it. minecraft 'net.minecraftforge:forge:1.16.5-36.1.24' // You may put jars on which you depend on in ./libs or you may define them like so.. // compile "some.group:artifact:version:classifier" // compile "some.group:artifact:version" //compile files("libs/automaton.jar","libs/xeger-1.0-SNAPSHOT.jar") compile "com.lumieresombre.lib:xeger:1.0.0" compile "com.lumieresombre.lib:automaton:1.0.0" embed "com.lumieresombre.lib:xeger:1.0.0" embed "com.lumieresombre.lib:automaton:1.0.0" // Real examples // compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env // compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env // The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. // provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // These dependencies get remapped to your current MCP mappings // deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev' // For more info... // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/dependency_management.html } // Example for how to get properties into the manifest for reading by the runtime.. jar { manifest { attributes([ "Specification-Title": "examplemod", "Specification-Vendor": "examplemodsareus", "Specification-Version": "1", // We are version 1 of ourselves "Implementation-Title": project.name, "Implementation-Version": "${version}", "Implementation-Vendor" :"examplemodsareus", "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"), "ContainedDeps":"automaton-1.0.0.jar xeger-1.0.0.jar", "Class-Path":"automaton-1.0.0.jar xeger-1.0.0.jar" ]) } from configurations.embed.collect { it.isDirectory() ? it : zipTree(it) } } // Example configuration to allow publishing using the maven-publish task // This is the preferred method to reobfuscate your jar file jar.finalizedBy('reobfJar') // However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing //publish.dependsOn('reobfJar') publishing { publications { mavenJava(MavenPublication) { artifact jar } } repositories { maven { url "file:///${project.projectDir}/mcmodsrepo" } } }
  2. SORRY FOR NECROING AN OLD THREAD! If anyone wants examples of how to use DefaultVertexFormats.BLOCK look at net.minecraft.client.renderer.BlockFluidRenderer or If anyone wants examples of how to use DefaultVertexFormats.POSITION_TEX look at net.minecraft.client.renderer.ItemRenderer or RenderTileEntityAlchemicArray.java If anyone wants examples of how to use DefaultVertexFormats.POSITION_TEX_COLOR look at net.minecraft.client.renderer.RenderGlobal or ClientUtil.java Examples for everything except block are pretty easy to find with your IDE's search
  3. I've figured out that Minecraft.getMinecraft().getIntegratedServer() works in singleplayer. Because I don't really intend for this to be a server mod, I think I'll just make it not work but not crash when attempting to execute a command on a server: MinecraftServer server = Minecraft.getMinecraft().getIntegratedServer(); if(server == null) { parent.parent.out.println("You cannot run vanilla commands on a server!"); } else { server.getCommandManager().executeCommand(parent, command); } Thanks anyways for the help, Choonster and diesieben!

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