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Showing content with the highest reputation on 02/04/22 in Posts

  1. then subscribe to TickEvent.Player and check if it's on server, then get your Capability and call tick there Note: TickEvents are fired twice you need to check the phase of the Event
  2. Forge Version: 38.0.6 Minecraft Version: 1.18 Downloads: Changelog: (Direct) Installer: (AdFocus) (Direct) MDK: (AdFocus) (Direct) However, as this is the start of a new version, it is recommended that you check the Downloads Page and use the latest version to receive any bug fixes. Intro: 1.17 was a stepping stone, and 1.18 is the real target. The culmination of the Caves & Cliffs update, with few real code changes from 1.17 except those required to plug in the new biome system. This is our new Latest version. As we had some time before the release, we handled some refactors beforehand. Those will be listed here. Changelog: Refactors (not comprehensive): 99% of the fmllegacy package. Most classes were simply moved from x.y.fmllegacy.z to x.y.z. All instances of Gui -> Screen (GuiOpenEvent -> ScreenOpenEvent, for example) GuiScreenEvent -> ScreenEvent, GuiOverlayDebugForge -> ForgeDebugScreenOverlay All instances of GameMode -> GameType (ClientPlayerChangeGameModeEvent -> ClientPlayerChangedGameTypeEvent, for example) All instances of MatrixStack -> PoseStack (DrawSelectionEvent.matrix -> DrawSelectionEvent.poseStack, for example All instances of KeyBinding -> KeyMapping (ClickInputEvent.keyBinding -> ClickInputEvent.keyMapping, for example All instances of World -> Level All instances of WorldType -> WorldPreset (ForgeHooksClient.getDefaultWorldType -> ForgeHooksClient.getDefaultWorldPreset, for example All instances of NBT -> Tag (BlockSnapshot.getNbt -> BlockSnapshot.getTag, for example) All instances of Container -> Menu (IForgeContainerType -> IForgeMenuType, for example) PlaySoundEvent.sound -> PlaySoundEvent.originalSound PlaySoundEvent.result -> PlaySoundEvent.sound SoundEvent.manager -> SoundEvent.engine SoundEvent.SoundSourceEvent.source -> SoundEvent.SoundSourceEvent.channel FOVUpdateEvent -> FOVModifierEvent EntityViewRenderEvent.FOVModiier -> EntityViewRenderEvent.FieldOfView InputUpdateEvent -> MovementInputUpdateEvent InitScreenEvent.{...Widget...} -> {...Listener...} ForgeItemTagsProvider.func_240521_a_Colored -> copyColored MobSpawnInfoBuilder -> MobSpawnSettingBuilder BasicTrade -> BasicItemListing ModelLoader -> ForgeModelBakery ForgeWorldTypeScreens -> ForgeWorldPresetEditors StackList -> MultItemValue Removals: Entire Animation API IForgeTextureAtlasSprite IForgeItem.{showDurabiityBar, getDurabilityForDisplay, getRGBDurabilityForDisplay} ForgeHooksClient.refreshResources ModelBuilder.gui3d BlockInfo.{updateShift, getShx, getShy, getShz} CapabilityInject CapabilityManager.register ConditionalAdvancement.processConditions IForgeItem.isShield IForgeStructureFeature.{getDefaultSpawnList, getDefaultCreatureSpawnList} Forge's Constants class VanillaResourceType ForgeHooksClient.worldRenderPass (+ accessor) ForgeHooksClient.{preDraw, postDraw, getColorIndex} ScrollPanel.drawBackground Screen.{RenderToolTip, RenderComponentToolTip} ResourceManager.getResourceType LootPool.bonusRolls ForgeConfig - selectiveResourceReload PotionEvent.PotionAddedEvent ClientHooks ModFileResourcePack ResourcePackLoader.getResourcePackFor ResourcePackLoader.IPackInfoFinder ServerLifecycleHooks.buildPackFinder IResourceType ReloadRequirements CommandSetDimension

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