Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 06/11/23 in all areas

  1. I've been getting the same thing. I even have been watching the logs while it opens, even when I can't read the darn thing! One thing that catches my attention is the exit code 1 then asks me if I'd like to copy it. I just want my shaders! So I hope there is a fix for this. >.<
    1 point
  2. I've been getting the same thing since the 1.20 release. I'll just add that I appreciate all the Forge devs do to keep this up to date. Be patient and I'm sure we will get there.
    1 point
  3. I'd recommend using (stack.getEquipmentSlot() == EquipmentSlot.CHEST) instead. All you need to do is check if it's the correct slot, not if the stacks are equal. Also it isn't necessary to do this every tick. Although the logic of the IF statement is pretty simple, Minecraft does a lot of stuff when adding potion effects (mainly syncing the player data). Every 5 ticks or so would be good enough, which you can do by checking if (player.tickCount % 5 == 0).
    1 point
  4. Okay, I checked this method and everything works! Thanks!
    1 point
  5. Not really. There's not enough logic for that to matter. You should check by item (#getItem). Stacks are almost never equal.
    1 point
  6. Seems to be an issue with valhelsia_structures; try removing it or using to a different version.
    1 point
  7. All versions are supported under our new tiered support policy. Full support is currently offered for 1.20.4, 1.20.1, 1.19.4 and 1.19.2. Other versions fall under the legacy or minimal tiers (details on what that means can be found here) Currently Supported Versions (full support tier): Current: 1.20.4 "LTS"/ESR*: 1.20.1, 1.19.4 and 1.19.2 *Extended Support Release User Support FAQ Modder Support FAQ and Common Issues Discord server We do not currently provide support or updates for any other versions except in cases of severe security issues. On LTS's: Forge's support for Minecraft versions will try to follow a predictable cycle, assuming Mojang also follows a predictable cycle. We will always actively target the latest Minecraft version as ever, however we will also support the most recent non-latest version as an "LTS" version. An LTS version differs slightly from the latest version, in that any new features you may want to add to it, must target the latest version, only once it has been merged in, can it be backported. (The exception to this is if the feature is non-applicable to the latest version.) The Forge Team will also mostly be focusing on the latest. This is so the community has time to stabilize a bit and gives modpack developers some time to create something special. But still have Forge running full steam ahead. This thread is here as a landing page for the "Currently Supported" Announcement at the top of every forum page
    0 points
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.