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  1. This PR may fix the remaining issues here. It's still under review and hasn't been released yet, but may be merged and released in the next few days or so.
    2 points
  2. Thanks, TitleEntity!
    1 point
  3. On the web there are a lot of custom player totem resource-packs available. But they all require a copy of the player-skin-texture renamed as the totem-texture. This requires reinstalling the pack every time, when you change your player-skin. So i think about making a mod to reproduce how player-head-blocks get their texture. How can i do this while using a a custom json item-model, that i created in blockbench, that a player-skin fits on? I taught about having both arm sizes in the model and find a way to detect the model width (3-pix-arms or 4-pix-arms), that the given player uses to hide or shor each arms on the model. Best regards Maxi
    1 point
  4. Try other builds of controllable
    1 point
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