
Everything posted by ChampionAsh5357
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Tried loading into nether and game crashes everytime gives me this error code
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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[SOLVED]Caused by: java.lang.reflect.InvocationTargetException
Please provide the entire crash report provided by gradle. This does not tell us anything. Did you make sure to add curse maven to the repositories or as a plugin (i think that's what it is).
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Data Gen Issue IntelliJ
Did you use the default mdk and only modified the parts you needed to? It should solve that issue. If you didn't modify the default mdk, generated should have come up as a separate sourceset. If that's the case, there's nothing to worry about. There's nothing really to worry about if it didn't anyways since the directory doesn't need to be a sourceset.
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How do I set the crafting size of a custom ShapedRecipe? [1.19.2]
In FMLCommonSetupEvent within the deferred work queue (#enqueueWork).
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HELP FIX PLZ server wont start
Hmm, try removing terrablender and see if that fixes the issue.
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[UPDATE STILL NOT SOLVED] CurseForge App - Threely's Modpack - [FORGE] 1.19.2 Exit Code: 1
You can try splitting the mods into two piles. If one pile doesn't work, you know they contain the duplicate mods. If both piles work, it means you split the duplicate mods. You can keep splitting the erroring pile until you find the mod conflicts.
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com.mojang.authlib.GameProfile
Hmm, well you can try going into your machine or router and disable ipv6 traffic in both directions and see if that fixes your issue. You're going to need to google how to do this on your own machine. Nothing else really stands out to me.
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Missing 'minecraft' dependency.
I would suggest reading the mixin docs since they explain that you need to remap the refmap file if you are depending on a mod which has a mixin.
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com.mojang.authlib.GameProfile
It probably needs to be enabled with your launcher settings then. I remember the CurseForge launcher having a similar thing. However, the most I can see is that the server cannot be reached from your computer. Do you want to try pinging the server manually through a terminal and see if your machine gets a response back?
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[1.19.2] How do I make a custom armor model render on the player
I mean, this is not how you add a model. You register the layer definition to get the baked layer via EntityRenderersEvent$RegisterLayerDefinitions#registerLayerDefinition, then, construct the model only once using the EntityModelSet. You can construct the model during EntityRenderersEvent$AddLayers which contains the associated model set. You can roughly follow giga's gist on this.
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Rendering block outlines of hidden blocks.
More or less. It would be better if you could store all the blocks you want to outline once so that you can just loop through that list. You may also want to take a look at the GameRenderer to see how block outlining is done when the player hovers over it and just modify the depth test.
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Datapacks stop premade world from loading.
Not really, you would essentially need to modify all the nbt files to remove any trace of the mods. Minecraft does not make any guarantee that removing a pack within a world will not mess up your save.
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Modded game crashed out of no where
Try removing spelunkerscharm. It seems to be causing the issue.
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Rollercoaster mod not launching (problem with java?)
Please provide the debug.log from the logs folder in your game directory.
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I dont understand how to refer to a block item (specifically in Ingredient.of() method) [1.19.2]
What does the method accept, and how can you get it from the registry object?
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Minecraft Forge Server keeps getting killed by OOM Killer. Forge 1.19.2. Ubuntu Server.
I saw, but the issue is that everything looks correct since it seems the memory leak was either caused after a certain point in time or was from some action. So unless you could profile the exact moment when the game starts to slow down, you may just have to remove mods and see whether the crash still occurs.
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com.mojang.authlib.GameProfile
Could you please provide the debug.log from the logs folder on your client rather than the server?
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[UPDATE STILL NOT SOLVED] CurseForge App - Threely's Modpack - [FORGE] 1.19.2 Exit Code: 1
This is indicating that you most likely have a duplicate mod or a mod with the same mod id in your mods folder.
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My game keeps crashing How do i fix this?
Try deleting all your config files and restarting the game.
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HELP FIX PLZ server wont start
I'm confused, this is indicating the server has started. The only issue is that some client side mod is causing this error.
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Duplicate Mod Bug
There are likely duplicate mods or mods with the same mod id in your mods directory.
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Render quads/filled rectangles on 1.18.2
Use the GuiComponent methods. There should be one for drawing a rectangle and one for drawing textures.
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[1.19.2] Align Jigsaw structure to hill walls
You should have access within the structure to some form of the level that allows you to read the blocks in the area. As for checking the entire area, it depends on how much you want to check or optimize. In general, you could probably get away with only checking the borders. If you really don't care how much spawns outside a mountain, you just need to check the corners.
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1.19 Vehicle/Mount motion
I would suggest looking at the Minecart, AbstractHorse, Boat, etc. and see how it is implemented there.
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crash after we lunched
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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