
Everything posted by ChampionAsh5357
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Crash occurred! NoClassDefFoundError
Remove OptiFine, it currently does not support Forge.
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The game crashed whilst rendering overlay Error: java.lang.ExceptionInInitializerError: null
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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Exception in server tick loop
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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Minecraft Crashes When Trying to Run Forge
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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Game Crash
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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Minecraft forge server crashes when starting to run (Tick loop)
It's suggesting you cannot use the port you're currently specifying. Did you make sure there are no other servers or anything using that port on your machine?
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Forge Keeps Crashing
It should be in the file you copied. The report gets cut off at `Loading Configuration`, so try uploading the text into a pastebin or gist instead. You should rerun the game as well to make sure you didn't accidentally copy and paste only part of it.
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versions
Create a new installation/profile on the launcher. You can search on the internet how to do this.
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No mod versions working
Please provide the entire debug.log from the logs folder. Specifically, for Forge since we are not Fabric nor do we support it.
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Help identifying what mod is causing the crash
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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Mods dont work on server
Please provide the debug.log from the logs folder.
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runClient crushes
We are not Fabric. Ask wherever they provide support.
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Making a delay in method
By calling a method in the capability you make to start it? Beginner in Java?
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[1.18.2] Invalid publication 'mavenJava': artifactId is not a valid Maven identifier ([A-Za-z0-
The artifact id has a space. Spaces are not valid in the regex.
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Missing 'minecraft' dependency.
Your buildscipt is missing the `minecraft` dependency in the dependencies block. It doesn't know what version of Forge to pull without it. You may want to look at the mdk again and see where that line exists.
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1.19 Custom waypoint
Sure, that's how the treasure maps for buried treasure work. Take a look at the shipwreck_map loot table or the TreasureMapForEmeralds villager trade for an example on how to create them.
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Pack Keeps Crashing
Likely is an issue with the physics mod, try removing it.
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Rendering block entity at an angle of 45 degrees [1.19.2] [SOLVED]
So, as a quick tip, it's always better to use model files compared to BERs when possible. the JSON models (along with custom model loaders) can be cached by the chunk which is typically much more efficient to render than having to calculate the same data every tick. 20 models is negligible compared to 1 BER in most cases. I mean, that's typically the case since the model isn't loaded by default. You would need to force the model to load yourself via the ModelEvent$RegisterAdditional event on the mod bus.
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(1.18.2) Tried to install some mods . Game just crashed with "Failed to build unique mod list after mod discovery".
It says that there is duplicate mods within your mods. With a quick glance, one of them seems to be structures_compass.
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1.19 Custom waypoint
Currently no, MapDecoration$Type is a non-extended enum. You could attempt to make a PR for it, but that would require a lot of work since the value is essentially hardcoded into a specific texture with only bytes to represent some amount of data.
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How can player add property when login to the server ?
I would use PlayerLoggedInEvent and a capability on the player instead of storing something on the profile itself.
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Making a delay in method
My recommendation is to make a capability which you can start a timer for a given block and destroy it once that timer has finished. It would probably be a list which you can tick that holds the block position and then calls the destroy block method in the level once it finishes.
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Kinda crashing
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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Looks like a crash, check the server console. Return value: 1
The version you are using is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. Currently supported versions are 1.19.3 (Latest), 1.19.2, and 1.18.2 (LTS).
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java.net.connectexception connection timed out
In order to root out one of the more common issues, we'll need to see your hosts file. Here's the steps to getting this file. 1) Press the Win + R key on your keyboard. 2) Paste the following into the prompt that opens: 'notepad %windir%\system32\drivers\etc\hosts' 3) Use Ctrl+A to select everything in the file, then Ctrl+C into the textbox to post to this thread.
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