Everything posted by DaemonUmbra
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[HELP] The specified module could not be found
I am talking about Forge's Jar-in-Jar system, NOT shadow... The mod you linked uses shadow, not Forge's Jar-in-Jar system
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[HELP] The specified module could not be found
Because Forge's system is superior to just shoving your dependency inside your jar, Forge's system does things to prevent collisions between packed dependencies, as well as archiving them so they only need to be extracted once.
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[HELP] The specified module could not be found
If you want to rely on the legacy system you can use Jar-in-Jar without a "Maven-Artifact" property, though from a code comment "Maven-Artifact" is likely to be required in Forge for 1.13. This means that you can do this without doing anything with meta files FOR NOW.
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1.12.2 server forge fails
You need to run the installer to install Forge, it grabs the universal, the vanilla jar, and all the libraries needed to run the server.
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1.12.2 server forge fails
Did you use the installer or did you just grab the universal?
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[HELP] The specified module could not be found
I believe this could be accomplished with Shadow, however the Forge system allows archiving it so it can be extracted once and only once. I see now why you were automating the meta files while my test worked without, and I feel stupid. Seems my test relied on backwards compatibility, oops. Continuing to work on my test (even though it works i don't want to get in the habit of relying on old methods).
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[HELP] The specified module could not be found
I have yet to see you use either method correctly and for some reason you appear to want to automate/complicate the painfully simple process of using Forge's Jar-in-Jar system.
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[HELP] The specified module could not be found
What I linked is instructions for how to have Gradle add Manifest Attributes, this includes ContainedDeps. What is shown in the example on that page goes in your build.gradle
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[HELP] The specified module could not be found
It is a folder for meta files (files that contain information about the jar itself), these are built by the tool that packages the jar. https://docs.gradle.org/current/userguide/java_plugin.html#example_customization_of_manifest_mf In this case though you will want to create the folder yourself, however do nothing more than create /META-INF/libraries/ and put your dependency jar into it.
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[HELP] The specified module could not be found
Maven or not matters only for the jar being packed inside, and there is a built-in workaround for non-maven jars. Look at the "Dependency extraction" section.
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[HELP] The specified module could not be found
Have you looked at the documentation I linked?
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Whenever i boot up minecraft it always crashes when initializing the game
Please provide logs as described in my signature below.
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[HELP] The specified module could not be found
Yeah, you're not using Shadow correctly. Update to 1.12 and use Forge's Jar-in-Jar system, it's much easier.
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Getting lots of Time outs / disconnects
The forge log is called debug.log and should be sitting next to latest.log. Unfortunately a lot of this is ambiguous, can I ask how the server is being hosted and how you and your friend are connecting to it?
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CodeChicken Lib crashes 1.12.2
It was fixed about a month ago and has to do with your LWJGL being out of date.
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[HELP] The specified module could not be found
I need to see everything in your project.
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[HELP] The specified module could not be found
Is your source code posted somewhere? I have a hunch what your problem might be but I want to make sure.
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WARNING COREMODS ARE PRESENT?! HELP
Make sure all your mods are updated, BiomesOPlenty is mentioned and there are newer versions available.
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Multiplayer server isn't running mods
Yes, both the server and client need to have copies of the mods, the server has a mods folder too.
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Universal launcher not launching
You launched the vanilla server to play mods? Are you launching the server by double clicking or through a command line?
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[1.7.10][SOLVED] Custom "Potions" (NOT Potion Effects)
Please don't necro old threads, if you have a problem you want help with make your own thread. However, if your problem is with 1.7.10 then you are out of luck, we don't support it anymore due to its age.
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Configurable per Block Variable
I can't recall, does @Config work with Maps?
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[1.12] Client Side Only
You seem to be under the impression that this is a breach of privacy... but exactly how is a users mod list sensitive information? You likely interact with sites powered by Google's ad tracking services on a daily basis, the information served to advertisers by those services is, imo, more "sensitive" than your Minecraft mod list.
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[1.12] Client Side Only
Exactly why do you need a stealth mod if you're NOT doing something that's frowned upon?
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Has forgeSrc been 100% completed for 1.12.2 yet?
It makes no difference, mapped methods get un-mapped during the build process of your mod so they properly target vanilla methods outside of your development environment. If you're working with 1.12.X I recommend updating your mappings to stable_39.
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