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About Naheulf

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    Tree Puncher
  1. So, how to know if this task "success" or "fail" ?
  2. Here is the output of D:\jeux\Minecraft\ModdingForge\forge-1.15.2-31.2.30-mdk>gradlew runData 1> output.log 2>&1 on newly unzipped forge-1.15.2-31.2.30-mdk.zip https://raw.githubusercontent.com/Naheulf/Minecraft_mods_report/master/Forge/ForgeGradle/1.15.2_runData_output.log
  3. ### Description of the Issue Gradlew fail running "runData" task. ### Steps to Reproduce the Issue Download forge Mdk (see below for Forge versions) Extract the zip open widows Command Prompt (cmd.exe) change current dir to the extracted folder run command "gradlew runData" ### Expected Behavior Gradlew should end with the "BUILD SUCCESSFUL" message like "jar" task. ### Actual Behavior Task fail ### Tested forge versions forge-1.14.4-28.1.0-mdk (I saw it when trying to update a mod that uses this v
  4. I see few dead links in the EAQ: Dead links in the first post (https://forums.minecraftforge.net/topic/20-rules-and-eaq-read-first-or-you-will-get-banned/: Dead link in the second post (https://forums.minecraftforge.net/topic/20-rules-and-eaq-read-first-or-you-will-get-banned/?do=findComment&comment=8022) Dead link in the third post (https://forums.minecraftforge.net/topic/20-rules-and-eaq-read-first-or-you-will-get-banned/?do=findComment&comment=8633 😞
  5. I just see this article about TornadoVM. Can it be used to improve Minecraft start and/or execution speed ?
  6. Fixed ! The following line was missing from the build.gradle file apply plugin: 'eclipse'
  7. I am trying to setup Eclipse workspace for Random Patches (Branch 1.15) . Whenever I try to use the gradlew genEclipseRuns commands, it gives me a Build Fail error. D:\jeux\Minecraft\ModdingForge\RandomPatches>gradlew genEclipseRuns To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/4.9/userguide/gradle_daemon.html. Daemon will be stopped at the end of the build stopping after processing > Configure project : New Dep: net.minecraftforge:forge:1.15.2-31.0.1_mapped_snapshot_20200126-1.15.1_at_62f112c8fc0
  8. Thanks. I will ask my server provider to add this argument to java args. Does-it works for all forge/mc version or only for some versions ?
  9. Is there a way to disable formatted output in console ? My server provider doesn't handle ANSI escape char. So logs look like this : › [?1h=› [?1h=› [K[06:31:52] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing spawn area: 68% › [?1h[?1h==› › [?1h=[?1h=› › [?1h=› [?1h=› [?1h=› [?1h=› [K[06:31:54] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing spawn area: 72% › [?1h=› [?1h=› [?1h=› [?1h=› [K[06:31:55] [Server thread/INFO] [minecraft/MinecraftServer]: Preparing spawn area: 77% › [?1h=› [?1h=› [?1h=› [K[06:31:57] [Server thread/INFO] [minecraft/MinecraftServer]: Prep
  10. At the beginning I was trying to find another bug in a modpack. I am one of the two people who manages this modpack. To find which < mod | couple of mods > cause this bug I tried to remove a lot of mods at once from this modpack. Because I does not remember which mod use which library, I break some dependencies. At next launch forge display which dependencies are missing so I add them or remove the mod. Some times forge does not display theses dependencies ... and Minecraft crash during startup. This bug can be reproduce. All mods/lib needed to reproduce
  11. I try to debug Steve factory Manager in MC 1.10.2. This mod was create with the old ISidedInventory Interface. gigabit101 has include capability support but it does't work well (exemple).
  12. Hello, With new capability system, how to detect if a slot is accessible through multiple sides ? For example : If a foo TileEntity has 3 slots. Slot "0" is accessible from top facing. Slot "1" is accessible only from all sides. Slot "2" is accessible from bottom side. IItemHandler topHandler = foo.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP); //Slots "0" and "1" IItemHandler bottomHandler = foo.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN); //Slots "1" and "2" IItemHandler internalHandler = foo.getCa
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