Everything posted by luacs1998
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Error when using MagicLauncher + Forge
Then use the official launcher.
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Forge and Portable Minecraft
Or just get multimc from multimc.org
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MOVED: Any tutorials on how to update a mod to 1.7?
This topic has been moved to Modder Support. [iurl]http://www.minecraftforge.net/forum/index.php?topic=15443.0[/iurl]
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"No Such Field Exception" - Crash when trying to load world
Biomes o plenty problem
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How does forum rank work?
Magic, pixie dust, spit and prayers. No, seriously:
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Gradle guild error.
You need the following lines from Forge's buildfile: buildscript { repositories { mavenCentral() maven { name = "forge" url = "http://files.minecraftforge.net/maven" } maven { name = "sonatype" url = "https://oss.sonatype.org/content/repositories/snapshots/" } } dependencies { classpath 'net.minecraftforge.gradle:ForgeGradle:1.1-SNAPSHOT'} } Either copy that into your build.gradle, or if you don't have any custom actions, overwrite your build.gradle with the one provided in forge src.
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Still Get Forge Scala-Library Failed To Download After I've Downloaded!!
Corrupt? My tests show that it works, try using another archiver (I recommend 7zip)
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Forged 1.7.2 not reconizing mods added to mod folder
Flat rule: NEVER download mods from anywhere that's not the official mod thread or webpage. When you actually have LEGIT mods from the LEGIT sources, and still run into errors, make another thread.
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A 'hookable' hotkey API
Depends if coded properly.
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Launcher Fails - Forge 10.12.0.996 (Solution)
It's up to the user to make sure they have the correct mods for the correct minecraft. Not our forum's problem to do such hand-holding. I'll leave your post here, but don't expect me to sticky it or refer the punters to it. It's basic common sense, they SHOULD know (and most don't, unfortunately)
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Could use some advice/help
You want mcpc support, we can't do anything.
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Gradle guild error.
Use the build.gradle provided in forge src
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A 'hookable' hotkey API
Keybindings (or hotkeys if you want to call it that) have been rewritten in 1.7, it's now event based. The usual, up to the modder to implement if they want to.
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Still Get Forge Scala-Library Failed To Download After I've Downloaded!!
EAQ has all the download links, for god's sake -.-
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[ERROR] Setup MCP and "bug" in Forge SRC.
Download http://files.minecraftforge.net/fmllibs/fml_libs_dev15.zip , put all files inside into mcp/lib And you shouldn't be developing for 1.5.2, really.
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Corrupted Jar File (Windows 7 64-Bit)
http://adf.ly/673885/http://files.minecraftforge.net/maven/net/minecraftforge/forge/1.7.2-10.12.0.996/forge-1.7.2-10.12.0.996-installer-win.exe Disable your antivirus before downloading, some of them can be rather trigger happy.
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Forge 10.12.0.996 Crash
You don't have the forge log? Update.
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MOVED: [1.7.2]How do you make mobs with Techne for 1.7.2?
This topic has been moved to Modder Support. [iurl]http://www.minecraftforge.net/forum/index.php?topic=15325.0[/iurl]
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[1.5.2]FML fatal problems
Read the EAQ.
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MOVED: Textures?! Where to place?
This topic has been moved to Modder Support. [iurl]http://www.minecraftforge.net/forum/index.php?topic=15293.0[/iurl]
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MOVED: Forged 1.7.2 not reconizing mods added to mod folder
This topic has been moved to Support & Bug Reports. [iurl]http://www.minecraftforge.net/forum/index.php?topic=15297.0[/iurl]
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I'm really torn up - Spoutcraft functions in Forge?
Short answer: No, it's impossible. You pick, Forge or spout. Long answer: Forge and spoutcraft are completely different APIs. It's like pulling Martians off their planet and expecting them to live on Earth like everyone else. So no, it can't be done, unless someone writes a forge compat layer for spoutcraft.
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[1.6.2] NoSuchFieldError after Reobfuscation
Target 1.6.4. Consider that an order. 1.6.4 mods work on 1.6.2 and vice versa if you reobfed with srgnames.
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FML 9.11.1.965 src setup problem
src, as always.
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[1.6.2] NoSuchFieldError after Reobfuscation
It works on 1.6.4
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