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DavidM

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Everything posted by DavidM

  1. 1.7.10 is no longer supported on this forum due to its age. Update to a modern version of Minecraft to receive support.
  2. 1.8.9 is no longer supported on this forum due to its age. Update to a modern version of Minecraft to receive support.
  3. Delete the config file of CodeChicken and try again.
  4. No. That is not the cause of this problem.
  5. It seems like the Gui part of Pixelmon is broken. Remove the mod and repost to its author.
  6. You can create an EventSubscriber to RenderPlayerEvent.Post and do your render of the name tag there.
  7. Do not use ItemBase. Read the Common issues and recommendations for more explanation. The ItemBase class is basically pointless, and makes you write redundant code.
  8. By that I mean I don't know what you need help with, as you haven't showed your code nor your question. Are you having trouble implementing the apple tree? Are you not sure how to make a custom tree? Please elaborate.
  9. I still don't get why some people delete their post right after someone solves their problem...
  10. Well, you haven't actually... you know... write the "block disappear" part. Moreover, your isTimerEnded does nothing as of now; you are not checking it at all. Besides, whether the timer has ended can be determined by a simple timer <= 0 instead of creating a new variable.
  11. That is probably the issue. You are applying the translation to all rendering, which will not be cleared for future rendering if you do not push a new matrix for the translating, thus causing all renders to shift 0.5 on x and z axis. I think he is trying to render a mob at the position of the TileEntity.
  12. Remember to do GlStateManager::pushMatrix and GlStateManager::popMatrix before and after your rendering.
  13. I was referring to the "can't join" in this sentence: I can think of 2 likely causes that cause this: 1. You gave your friend the wrong IP (internal instead of external, etc). 2. Your friend cannot access the port of your server. Without the message on the screen when your friend attempts to join or his log, there is no way to tell which cause is causing it. So:
  14. Why does your bullet extends EntityLiving (unless you meant to do this)? If your entity should not behave like animals or mobs, then it should not extends EntityLiving. You should just extend Entity instead.
  15. Please define "can't join", as there are many causes that can result in "can't join". What does the message on the screen says? Make sure your friend can access your server and port (have you done port-forward?).
  16. You could either remove Animal Bike mod or report the lag to the author of the mod.
  17. BlockCraftery mod is broken; remove it and report to the author.
  18. 1. Your symptoms look like you don't have the mods installed on the server. Please check to see if you've installed the mods on the server. 2. Please describe how you are launching the server (just to make sure that you are not starting a vanilla server). 3. Please use punctuations to improve the readability of your posts.
  19. You can use ObfuscationReflectionHelper. An example of the findMethod method: ObfuscationReflectionHelper.findMethod(EntityLiving.class, "func_184647_J", new Class[0]); 1st param: The class in which the findMethod method should look. 2nd param: The SRG name of the method. 3rd param: An array of the classes of the parameters of the method to be found. In addition, do not use reflection to find the same method every time, as reflections are expensive. Find the method once and store it in a static field, and use the value stored in the static field after that.
  20. 1. That, is why you should set up remote git repos for your projects. 2. You could decompile the .class files in the jar with a Java decompiler; however: All names of variables, fields and methods will be obfuscated. Since the code is decompiled, many things done by the compiler would change (i.e. auto-boxing, casting, etc). You could then copy the files into eclipse after you've fixed the obfuscation. Personally, I would just start everything over unless your mod is really large (in which case you really, really should had set up a remote git).
  21. 1. Please use punctuations to make your posts more readable. 2. otgcore seems to be broken. Remove it and report to its author.
  22. Did you update to a modern version of Minecraft, or did you just copied/pasted your previous locked thread and removed "1.7.10"?
  23. 1. Why is the title "Warning"? 2. Please stop the random capitalization, as it can be annoying to others, thus reducing the chance of you getting help. 3. 1.7.10 is too old; people don't know everything about all versions, as the API between versions are different.
  24. No. Minecraft modding is programming in Java. As for your problem, you are setting a property of your block which your block does not have. This will cause a crash.
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