Everything posted by Dr.Nickenstein
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[ 1.15.1 ] How do you create a timer?
Yes, but i don't know how...
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[ 1.15.1 ] How do you create a timer?
The first stage (applying stats) works fine, i just need the timer, so i can set the other stats when the timer has ran out. this is the pastebin of the entity's code https://pastebin.com/mJ7i8mEG
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[ 1.15.1 ] How do you create a timer?
I have a damageEntity method, so i want this entity to be hit, apply stats for some time, then apply new stats.
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[ 1.15.1 ] How do you create a timer?
So i want this entity to get some stats when hit (that's already done) and after some time i apply more stats to it. The problem is making the timer, do you know how to help me?
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Particle Method Calling
i don't need the method to generate the particles, i need to call the methods that register the particle. It doesn't work. It's not registered
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Particle Method Calling
Hello everyone i was wonder where is the best place to call the makeParticle method and all other particle methods?
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onItemRightClick return an item [1.15.1]
For the second error, i corrected it later but didn't correct the post with it, for the first one thanks. BTW wehn you do (item instanceof ItemInit.RUBBER_EXTRACTOR) { stuff } it says rubber extractor isn't a type, and I can't reference any kind of other items
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onItemRightClick return an item [1.15.1]
@Override public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) { ItemStack itemstack = player.getHeldItem(handIn); itemstack.getItem(); if { itemstack = ItemInit.RUBBER_EXTRACTOR.get(); } } I've done this, but on itemstack = ItemInit.RUBBER_EXTRACTOR.get(); it gives me an error it says it can't convert from ItemStack to Item. How do I fix it? The problem is item and itemstack are different things apparently, and the methods work with itemstack. Help
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onItemRightClick return an item [1.15.1]
Yeah i want this block to drop a certain item when it is right clicked (activated) with another item.
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onItemRightClick return an item [1.15.1]
so this? player.getHeldItem(handIn); and then how do i check which item it is?
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onItemRightClick return an item [1.15.1]
Yes, it is. It's called "RubberStreamingRubberWoodLog", that's the class that I created.
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onItemRightClick return an item [1.15.1]
How do I do it?
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onItemRightClick return an item [1.15.1]
So I want this item to check the block that it hits on right click, and if it is a certain block, it returns a certain item
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[1.12.2] Modding question
How do you make your entity move a specific part of the model only while moving? How do you make an entity avoid ground? I'm making a shark entity and I want it to stay in the water
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[1.12.2] How do i make my custom mob spawn?
Hi everyone and welcome back to one of my TOPICSSSS. I wanted to know how to make my custom mob spawn. Can anyone help me with that? It would be really appreciated!
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How can i make a mob spawn at night only?
Hi everyone, i'm using 1.12.2 modding, i want my Reaper mob to only spawn at night. It doesn't currently spawn. I want it to spawn (obv) but spawn only at night, as i previously said. Can someone of you guys help me with that? This would be really appreciated. Thank you in advance.
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My sounds don't work in-game
Hello guys, i'm using forge 1.12.2, and i've followed Harry's tutorial, i get no errors but my sounds don't work in-game. Ask if you need screens.
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Smelting Recipes - Help needed
Hello forge modders. I wanted to create a smelting recipe that gives you an ingot when an ore is smelted in the furnace. I already have the ore and the ingot, but i don't know how to create the recipe. I'm modding in 1.12.2 , forge version forge-1.12.2-14.23.5.2814.
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Item name and texture won't work correctly [SOLVED]
I've tried to rename the en_US.lang to en_us.lang and it worked again. Do you remember when i told you that i've done it already and bla bla bla bla...? Well, i've named the display name megatite_ingot. Thanks for the help! 2/2 problems SOOOLVEEED
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Item name and texture won't work correctly [SOLVED]
As for the name, i've checked my .lang file and everything seems to be fair, but it won't show up as wanted. That's what's in my .lang file: item.megatite_ingot.name=megatite ingot
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Item name and texture won't work correctly [SOLVED]
Damn i've tried refreshing the texture package and it loaded! Thank you so much man!
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Item name and texture won't work correctly [SOLVED]
I've created an en_US.lang file, i've tried renaming it to en_us.lang but nothing changed. I'm not using other mods to test mine, so don't worry about that . Uhm and if i can ask you, why did you tell me to not follow tutorials ?
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Item name and texture won't work correctly [SOLVED]
Hello guys, i'm a new little modder in Minecraft. I was trying to make a new ore, and i started creating an ingot for this ore. That's the first thing i've done in my mod. I've followed a tutorial step by step. The problem is that when i set the name and put the texture file in the item textures folder the .png file doesn't show up in Eclipse, and when i start minecraft to try to see the ore name it shows up as item.(name of the ore)_ingot.name . I'm using Eclipse to mod, the forge version is the forge-1.12.2-14.23.5.2814. Can you help me with my problems? Thank you in advance.
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