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Xrated_junior

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Tree Puncher

Tree Puncher (2/8)

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  1. Suddenly fixed after deleting some files. I probably was stupid
  2. I'm new to Data Generators and quite unsure how they work yet. I've been taking a look at the BetterEnd mod for a reference, but I can't seem to get it working. I've got model and blockstate files generating, but it can't seem to locate parent files which are not in the generated/resources folder like it does in the BetterEnd mod. { "parent": "modid:block/parent", "textures": { "texture": "minecraft:block/green_wool" } } This is the generated model file in "src/generated/resources/assets/modid/models/block" The parent file is just located in "src/main/resources/assets/modid/models/block" The error I'm getting is: [Worker-Main-9/WARN] [net.minecraft.client.renderer.model.ModelBakery/]: Unable to load model: 'modid:block/parent' referenced from: modid:block: java.io.FileNotFoundException: modid:models/block/parent.json That error is only once, but then I get the same error for every block that has the same parent file: [Worker-Main-9/WARN] [net.minecraft.client.renderer.model.ModelBakery/]: Unable to resolve texture reference: #missingno in modid:block/block However, when I copy the parent file into "src/generated/resources/assets/modid/models/block" everything works fine. Probably being really stupid. So let me know if you spot my mistakes.
  3. Iterator<SpawnListEntry> biomeSpawns = biome.getSpawns(EntityClassification.CREATURE).iterator(); while(biomeSpawns.hasNext()) { SpawnListEntry entry = biomeSpawns.next(); if (entry.entityType == EntityType.PIG) { biomeSpawns.remove(); } } Thank you! I will definitely look at that. I did get it to work eventually. Don't know if it looks bad though...
  4. I'm very new to modding and I can't seem to figure out how to do it... Maybe I'm being really stupid, but how did you do it?
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