Iterator<SpawnListEntry> biomeSpawns = biome.getSpawns(EntityClassification.CREATURE).iterator();
while(biomeSpawns.hasNext()) {
SpawnListEntry entry = biomeSpawns.next();
if (entry.entityType == EntityType.PIG)
{
biomeSpawns.remove();
}
}
Thank you! I will definitely look at that. I did get it to work eventually. Don't know if it looks bad though...