and where does the
@Override
public void onBlockAdded(World par1World, int par2, int par3, int par4) {
par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 1);
}
go?
Hey All,
Ive currently made a portal so when a feather is dropped in to the open space the portal appears.
only problem is it does it on a random tick.
is there any way so it does a update every tick or 2
Thanks in advance