I want to know if I'm barking up the wrong tree? If I am, please help me find a better alternative, or if I'm right, help me with finding the solution. TY
package net.mcreator.aliveagain;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.entity.Entity;
@Elementsaliveagain.ModElement.Tag
public class MCreatorDeadSlabTopBlockIsPlacedBy extends Elementsaliveagain.ModElement {
public MCreatorDeadSlabTopBlockIsPlacedBy(Elementsaliveagain instance) {
super(instance, 95);
}
public static void executeProcedure(java.util.HashMap<String, Object> dependencies) {
if (dependencies.get("entity") == null) {
System.err.println("Failed to load dependency entity for procedure MCreatorDeadSlabTopBlockIsPlacedBy!");
return;
}
Entity entity = (Entity) dependencies.get("entity");
System.out.println((entity.world.rayTraceBlocks(entity.getPositionEyes(1f),
entity.getPositionEyes(1f).addVector(entity.getLook(1f).x * 100, entity.getLook(1f).y * 100, entity.getLook(1f).z * 100), false,
false, true)));
}
}
/*.getBlockPos().getY()*/
Console:
*Cutting to the chase*
HitResult{type=BLOCK, blockpos=BlockPos{x=197, y=5, z=446}, f=north, pos=(197.62231148178964, 5.405041827533119, 446.0), entity=null}