Everything posted by Nicholas Hammond
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How do I disable the nether portal generation when using /forge setdimension
What is a forge version then? Also what is a PR?
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How do I disable the nether portal generation when using /forge setdimension
1.14.4
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How do I disable the nether portal generation when using /forge setdimension
I made a custom dimension and whenever I use /forge setdimension to enter it it generates a nether portal which is super annoying.
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Using Custom Biome in Custom Dimension crashes game (getAmbientMusicType?)
Holy shit your advice actually helped. Sorry for the misunderstanding I didn't know what you meant at the time.
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Using Custom Biome in Custom Dimension crashes game (getAmbientMusicType?)
I'm confused. Then do you refer that I need to register my custom biome in my dimension?
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Custom biome causes game to crash
I've stopped, but I've kept the code it already created
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Using Custom Biome in Custom Dimension crashes game (getAmbientMusicType?)
Everything is registered I believe. I checked the game and the biome and dimension show up and function by themselves.
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Using Custom Biome in Custom Dimension crashes game (getAmbientMusicType?)
My biome and dimension are registered correctly and work independently of each other. I can assign any biome to my custom dimension except the biome I created for it. My biome works if you add it manually (i.e. WorldEdit //setbiome) in both the Overworld and custom dimension. However, whenever I assign it to my dimension through the BiomeProvider it crashes (it's not my BiomeProvider that isn't working, I even used pre-made ones like SingleBiomeProvider and it didn't work). Any idea how I can fix this issue? I've literally been working on it all day. May I also add, if I create a superflat world mimicking the world-type of my dimension and assign it to the custom dimension, it works perfectly. crash-2020-06-08_23.41.48-client.txt BackroomsLevel0Biome.java Level0Dimension.java Level0ChunkGenerator.java Level0ModDimension.java
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Custom biome causes game to crash
Well this part isnt actually coded with MCreator, it's my own code. Main point is however I don't understand why my dimension is crashing when I apply my biome (both of these elements were code by me)
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Custom biome causes game to crash
Most of my code is prewritten using MCreator.
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Custom biome causes game to crash
Like I converted my mod into a jar and went to my Minecraft Forge with world edit and I was able to convert a section of land into my custom biome without any crashes or anything and the debug menu showed I was inside of the biome
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Custom biome causes game to crash
Level0BiomeProvider.java
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Custom biome causes game to crash
I actually just did a test and found out that my biome is in fact registered and I think it may be an issue with the dimension trying to provide the biome
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Custom biome causes game to crash
From my understanding the crash report is saying there's an issue with my ambient music
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Custom biome causes game to crash
BackroomsLevel0Biome.java
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Custom biome causes game to crash
My biome is registered and I even used the PlainsBiome() presets as a test, yet it still crashes. It doesn't crash when I use Biomes.PLAINS however, even though the code I used in my Biome should theoretically be the exact same as Biomes.PLAINS
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Custom biome causes game to crash
---- Minecraft Crash Report ---- // On the bright side, I bought you a teddy bear! Time: 6/8/20 3:03 PM Description: Unexpected error java.lang.NullPointerException: Unexpected error at net.minecraft.client.Minecraft.getAmbientMusicType(Minecraft.java:2016) ~[forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.audio.MusicTicker.tick(MusicTicker.java:23) ~[forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runTick(Minecraft.java:1407) ~[forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:904) ~[forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.run(Minecraft.java:384) ~[forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:128) ~[forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_251] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_251] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_251] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_251] {} at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:55) ~[forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-4.1.0.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-4.1.0.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-4.1.0.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-4.1.0.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-4.1.0.jar:?] {} at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:102) [forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at net.minecraft.client.Minecraft.getAmbientMusicType(Minecraft.java:2016) at net.minecraft.client.audio.MusicTicker.tick(MusicTicker.java:23) -- Affected level -- Details: All players: 1 total; [ClientPlayerEntity['Dev'/1, l='MpServer', x=-116.00, y=5.00, z=-56.50]] Chunk stats: Client Chunk Cache: 169, 10 Level dimension: DimensionType{backrooms:level_0} Level name: MpServer Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: {} Level spawn location: World: (-112,4,-64), Chunk: (at 0,0,0 in -7,-4; contains blocks -112,0,-64 to -97,255,-49), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1) Level time: 245 game time, 245 day time Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Server brand: forge Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.world.ClientWorld.fillCrashReport(ClientWorld.java:425) at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:1824) at net.minecraft.client.Minecraft.run(Minecraft.java:405) at net.minecraft.client.main.Main.main(Main.java:128) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:55) at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:102) -- System Details -- Details: Minecraft Version: 1.14.4 Minecraft Version ID: 1.14.4 Operating System: Mac OS X (x86_64) version 10.13.6 Java Version: 1.8.0_251, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1197590504 bytes (1142 MB) / 2127036416 bytes (2028 MB) up to 3817865216 bytes (3641 MB) CPUs: 8 JVM Flags: 1 total; -Xss1M ModLauncher: 4.1.0+62+5bfa59b ModLauncher launch target: fmluserdevclient ModLauncher naming: mcp ModLauncher services: /eventbus-1.0.0-service.jar eventbus PLUGINSERVICE /forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-launcher.jar object_holder_definalize PLUGINSERVICE /forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-launcher.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-1.0.5-shadowed.jar accesstransformer PLUGINSERVICE /forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-launcher.jar capability_inject_definalize PLUGINSERVICE /forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-launcher.jar runtimedistcleaner PLUGINSERVICE /forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-launcher.jar fml TRANSFORMATIONSERVICE FML: 28.2 Forge: net.minecraftforge:28.2.16 FML Language Providers: [email protected] minecraft@1 Mod List: client-extra.jar Minecraft {[email protected] DONE} forge-1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3-recomp.jar Forge {[email protected] DONE} main Backrooms {[email protected] DONE} Launched Version: MOD_DEV LWJGL: 3.2.1 build 12 OpenGL: AMD Radeon R9 M370X OpenGL Engine GL version 2.1 ATI-1.68.20, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'forge' Type: Client (map_client.txt) Resource Packs: Current Language: English (US) CPU: 8x Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz
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When I import world edit into my minecraft test build which I use to test my mod, it does not work
I dragged the jar into my runClient's mod folder. I currently found a way to do it which is to export my mod into a jar and import it into my minecraft forge, but I would like to use it in my test build.
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When I import world edit into my minecraft test build which I use to test my mod, it does not work
I have no idea what that is...
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When I import world edit into my minecraft test build which I use to test my mod, it does not work
I dont understand, I'm a beginner so you'll have to elaborate.
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When I import world edit into my minecraft test build which I use to test my mod, it does not work
- Eclipse Folder Not Showing in MDK
When you did all this, did eclipse have your MDK file on the package explorer? Mine is blank and asks me to import a project even though I opened up the program using my project folder - Eclipse Folder Not Showing in MDK
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