Everything posted by Luis_ST
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My aternos forge server keeps crashing
post debug log from server and client
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Incompatible Vanilla Server
run the forge jar from the console and post the output
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com.google.gson.JsonSyntaxException
Error in Ore Excavation, make sure the mod is up to date. If you use the latest version report the bug to the mod author. For next time create your own thread
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The import net cannot be resolved
no it's not, the minecraft libraries are added via dependencies and they come with forge -> you could mod minecraft without buying the game
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[1.17] Custom fishing rod error
How on earth did you upload this Git Repo, use a Git Client! In addition, you should use the .gitignore from the mdk when uploading. It ensures that the correct files/folders are upload, also stop putting your project in a separate folder. Did you refresh the gradle dependencies?
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Custom container issue
you can't create a custom furnace without understanding how it (should) work, and which mappings did you use (i need it for the method names you should look at)?
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[SOLVED][1.17.1]how do i make a custom tree decorator
it's the TreeDecoratorType minecraft use it for Registry look how minecraft register/create them and copy the logic for your TrunkPlacer
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Custom container issue
did you looked at the vanilla Furnace (TileEntity and Container)
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[SOLVED][1.17.1]how do i make a custom tree decorator
did you looked at the vanilla code?
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Game crashes when trying to load modpack
Error in KubeJS, make sure the Mod is up to date. If you use the latest version report the bug to the Mod author
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1.17.1 custom block sounds
website issue, you could still drag and drop files over the dark gray area and upload them
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[1.17] Custom fishing rod error
looks like the PR is not finished, so it could take a while until the PR will be merged
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OOB Exception when adding entity to world.
post full log (via https://gist.github.com/), and please stop formatting them since its hard to read
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how do i give effect when a player picks up a sword ?
first you mix Server and Client Side code, since you cast the Player of the Event to a ServerPlayerEntity which is Server-Side and then you use the Minecraft class which is completely Client Side you should use a instanceof check bevor like: PlayerEntity player = event.getPlayer(); if (player instanceof ServerPlayerEntity) { // do server stuff here } else if (player instanceof ClientPlayerEntity) { // do client stuff here } if you cleaned up your code (which you should definitely do), you could use PlayerEntity#addEffect
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[1.17.1] Player capabilities are invalidated on death before they can be copied
you still save infos, in your SimpleCapProvider via the implementation of INBTSerializable (#serializeNBT and #deserializeNBT)
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Forge server .jar will not open regularly or with .bat
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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1.8.9 installer Help
1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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My entity isn't working.
frist you need to overwirte getAddEntityPacket and return NetworkHooks#getEntitySpawningPacket in your Entity class post the log
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Rght Click forge 1.8.9
1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Forge 1.16.5 or lower crashes
MultiMc is not supported on this Forum, use the vanilla Launcher
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Forge 1.16.5 or lower crashes
that should be your problem:
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[Need Help]Gameserver Crashing
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Forge 1.16.5 or lower crashes
full debug log not one line
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Forge 1.17.10
yeah but the game requires java 16 and if he run it with java 8 it will crash
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Forge 1.17.10
D7 means java 16, since it's required for minecraft 1.17
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